My Friend N by rroni
My first Ludum Dare entry ever!
My Friend N, is an attempt at a story-adventure game. A really really short one :monkey_face: The point was to tell a story about a kid, who adventures in his imaginary worlds after losing contact with his father. N (Nothing) is his imaginary friend who travels with.
I encourage you to download the game, since WebGL doesn't support Unity VFX. Otherwise you're missing out on a pretty cool effect in the end! :D
Controls:
-W, A, S, D to move around and the mouse to look around
(((IMPORTANT))) -Numberkeys 1, 2 and 3 to answer to dialogue.
-Numberkeys 9 and 0 to decrease/increase mouse sensitivity
-Space to skip the start intro if you don't feel like watching it :P
Theme clearance
The theme was "Start with nothing." In the game your adventure starts with Nothing (your imaginary friend) on your side!
Side notes: I am not familiar with music creation, soooo I recommend you to put on some of your own music while playing! :P

What I learned: -I am not good at story-games! -WebGL doesn't support VFX! -Give more time to coming up with a good idea, also make your scope super super small! -My scope was too big! -Get someone to playtest before final builds, my friend tried it after I made all the final builds and I got a lot of useful feedback! -Leave more time for final builds and release and whatnot, having technical problems during the last hours is not fun!
| Youtube | https://rroni.itch.io/myfriendn |
| Youtube | https://rroni.itch.io/myfriendn |
| Original URL | https://ldjam.com/events/ludum-dare/45/my-friend-n |
Ratings
| Overall | 262th | 3.762⭐ | 23🧑⚖️ |
| Fun | 359th | 3.524⭐ | 23🧑⚖️ |
| Innovation | 246th | 3.619⭐ | 23🧑⚖️ |
| Theme | 316th | 3.667⭐ | 23🧑⚖️ |
| Graphics | 471th | 3.667⭐ | 23🧑⚖️ |
| Humor | 403th | 3.028⭐ | 20🧑⚖️ |
| Mood | 133th | 3.925⭐ | 22🧑⚖️ |
| Given | 20🗳️ | 23🗨️ |
i liked the maze a lot. that alone could just have been the game, but you built the story well around it.
rate more games, so that others will rate yours! you deserve it.
Two points of feedback:
First, even though I read through the how-to on your game page, it still took me a bit to understand the question mechanic. especially since there was only 1 option for the first two questions. I ended up figuring out how to get to the switch before N had gotten there with the question (he was still on "Are you ok" because I hadn't pressed 1), and then spent a long time trying to flip it myself. I think always having more than one option, and also numbering the responses, could help with that. Also, if someone doesn't answer a question in time, I think it's fine to overwrite it in favor of the more recent one -- that way even if someone doesn't figure out the question mechanic, they can still move forward with the puzzles!
The other feedback I have is concerning the camera -- since I didn't have feet, it was sometimes really hard to gauge where I was, so I kept falling off (especially in the second part). Additionally, something about the width of the field of view and mouse-controlled rotation made me nauseous after awhile (I'm more prone to this than the average person though, so I'd ask others for feedback as well).
Overall, this is a really impressive solo game! Good luck with your future games! :smiley_cat:
Good job :)
As already mentioned the question/answer mechanic was a bit unintuitive. There could either be a simple on screen text explaining how it works or a number before the answers.
Sadly i had a bug that prevented me from completing the first "puzzle" (where you walk on the pillars). I had huge black bars across the viewport which prevented me from seeing the ground 
Played the web version with Chrome Version 77.0.3865.90 (Official Build) (64-bit).
I would like to give it another try if you can fix this issue
Try making one yourself!
Love that little guy. Dialig system was amazing. I would love to play more!
Ah sorry about the mouse thingy, hmm wonder what caused that :thinking:
My friend actually suggested me to leave out everything non-colored! It does give a bit of style indeed!
Aaaan about the music, yeah I'll try and do that for the next jam! :D
Allrighty first point. The dialogue system could have been made a LOT better. I completely see how it is quite confusing to someone who hasn't played the game a 100 before :D
I had it in mind that you could just go on without answering dialogue, but I decided to stick with how it is currently. I really wanted the player to have a conversation with N.
Your second point is quite interesting :thinking: I've never heard of people getting nauseous from 1st person games :P Sorry about that!
Thank you oh so much for your feedback, it means a lot to me! Good luck to you aswell! :cookie: :milk:
Ohh that looks bad... I have no idea what's going on there :joy:
Yeahhh I'm not really sure what I can do about that, soryy! :P
I like the little guy too! :)
Thanks!
I will go easier on myself in the next jam :)