{"author_link":"\/users\/stmatn","author_name":"stmatn","author_uid":"1005252","comments":[{"author_name":"Coldsanwdich189","author_uid":"1099159","time":"2019-10-08T11:48:02Z","epoch":1570535282,"modified":1570535282,"text":"great game and idea!","likes":0,"format":"md"},{"author_name":"KrisDev","author_uid":"1173281","time":"2019-10-20T11:31:00Z","epoch":1571571060,"modified":1571571060,"text":"This is cool. No audio and at first I was wondering where all the people were :D","likes":0,"format":"md"},{"author_name":"sorlok","author_uid":"1001585","time":"2019-10-29T15:50:11Z","epoch":1572364211,"modified":1572364211,"text":"Really cool idea! I had some trouble getting started, but once I figured out the basics it went pretty smoothly. Some really neat interactions & mechanics in this one.","likes":0,"format":"md"}],"format":"md","images":["ld45\/165210-b41af36abbd1c538fb2398fb8987ad12.png"],"links":[{"url":"https:\/\/www.dropbox.com\/s\/l65byp0wxcrdleb\/ATFH-V1.0.zip?dl=0","text":"Youtube"}],"metadata":{"g_key":"55833","g_author":"1005252","g_event":"LD45","g_eventkey":"78","g_subevent":"JAM","g_urlkey":"263508","g_title":"After the Flood: Humanity","g_status":"PVT1","g_place":"99999","g_commentcount":"3","g_site2_node_id":"165210","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"165210","n_urlkey":"263508","n_parent":"159347","n_path":"\/events\/ludum-dare\/45\/after-the-flood-humanity","n_slug":"after-the-flood-humanity","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"5252","n_created":"1570104632","n_modified":"1571561056","n_version":"531293","n_status":"COMMIT"},"node":{"id":165210,"parent":159347,"superparent":9,"author":5252,"type":"item","subtype":"game","subsubtype":"jam","published":"2019-10-07T22:55:06Z","created":"2019-10-03T12:10:32Z","modified":"2019-10-20T08:44:16Z","version":531293,"slug":"after-the-flood-humanity","name":"After the Flood: Humanity","body":"> ** *After Me, the Flood* **\n\nIn the early 21st century humanity failed to stop polluting the environment and halt global warming. Because of the rising temperatures, polar ice caps have melted and turned earth into a gigantic ocean.\n\n> ** *After the Flood: Humanity* **\n\nNow that there is nothing left and all hope seems gone, it is your job to build a new future. Construct a sprawling city on the ocean and show that it takes more than a global disaster to wipe out humanity.\n\n![Version1.0.png](\/\/\/raw\/484\/1\/z\/29bc0.png)\n\n## Important info\n- Extract the archive before launching the game!\n- You need a working Java 8 installation (JRE or JDK) to run the game\n- Currently there is only freeplay mode. If you need a challenge: Build a city that supports 600 people, all in level 4 housing.\n\n\n### Controls\n- Use mouse to interact with menu and construct buildings\n- Left click selects menu options and places buildings\n- Right click closes menu and exits build-mode\n\n### Hints\n- You need to construct a town hall before you can do anything else\n- Build a wood scavenger soon. If you run out of wood and don't have one, it's game over.\n- Hold down the Q key to view additional building info (Amount of workers assigned and inventory status)\n- People will consume commodities delivered to houses. If certain demands are met, they will upgrade the houses. If demands stop being fulfilled, houses will downgrade.\n- Understaffed Buildings work slower that well-staffed ones. (Watch out: This may cause supply shortfalls)\n\n### House demands\n\nThese demands need to be met to sustain the particular level. Each level also has the demands of all previous levels.\n\n- Level 0 (Empty lot)\n  - *None*\n- Level 1 (Tent)\n  - Connection to town hall via road\n- Level 2 (Basic Hut)\n  - Fresh water (Desalination plant -> water bar -> House)\n- Level 3 (Sturdy Hut)\n  - Food (Algae harvester -> Kitchen -> House)\n- Level 4 (Comfortable Hut)\n  - Regular visits from school teacher and physician","meta":{"author":[5252],"allow-anonymous-comments":"1","grade-06-out":"1","grade-07-out":"1","link-01-tag":[42337],"cover":"\/\/\/content\/484\/1\/z\/28332.png","link-01":"https:\/\/www.dropbox.com\/s\/l65byp0wxcrdleb\/ATFH-V1.0.zip?dl=0","link-01-name":"Multi (Java8)"},"path":"\/events\/ludum-dare\/45\/after-the-flood-humanity","parents":[1,5,9,159347],"love":0,"notes":3,"notes-timestamp":"2019-10-29T15:50:11Z","grade":{"grade-01":12,"grade-02":12,"grade-03":12,"grade-04":12,"grade-05":12,"grade-08":12},"magic":{"grade":12,"given":8.25,"feedback":14,"smart":12.731243820572,"cool":101.55048005795,"grade-01-average":3.35,"grade-02-average":3.15,"grade-03-average":2.8,"grade-04-average":3.7,"grade-05-average":3.2,"grade-08-average":2.9}},"text":"> ** *After Me, the Flood* **\n\nIn the early 21st century humanity failed to stop polluting the environment and halt global warming. Because of the rising temperatures, polar ice caps have melted and turned earth into a gigantic ocean.\n\n> ** *After the Flood: Humanity* **\n\nNow that there is nothing left and all hope seems gone, it is your job to build a new future. Construct a sprawling city on the ocean and show that it takes more than a global disaster to wipe out humanity.\n\n![Version1.0.png](\/\/\/raw\/484\/1\/z\/29bc0.png)\n\n## Important info\n- Extract the archive before launching the game!\n- You need a working Java 8 installation (JRE or JDK) to run the game\n- Currently there is only freeplay mode. If you need a challenge: Build a city that supports 600 people, all in level 4 housing.\n\n\n### Controls\n- Use mouse to interact with menu and construct buildings\n- Left click selects menu options and places buildings\n- Right click closes menu and exits build-mode\n\n### Hints\n- You need to construct a town hall before you can do anything else\n- Build a wood scavenger soon. If you run out of wood and don't have one, it's game over.\n- Hold down the Q key to view additional building info (Amount of workers assigned and inventory status)\n- People will consume commodities delivered to houses. If certain demands are met, they will upgrade the houses. If demands stop being fulfilled, houses will downgrade.\n- Understaffed Buildings work slower that well-staffed ones. (Watch out: This may cause supply shortfalls)\n\n### House demands\n\nThese demands need to be met to sustain the particular level. Each level also has the demands of all previous levels.\n\n- Level 0 (Empty lot)\n  - *None*\n- Level 1 (Tent)\n  - Connection to town hall via road\n- Level 2 (Basic Hut)\n  - Fresh water (Desalination plant -> water bar -> House)\n- Level 3 (Sturdy Hut)\n  - Food (Algae harvester -> Kitchen -> House)\n- Level 4 (Comfortable Hut)\n  - Regular visits from school teacher and physician","title":"After the Flood: Humanity"}