SpaceCrafter by ProdigalSon

[raw]
made by ProdigalSon for Ludum Dare 45 (JAM)

screen2.png

Description

Help a team of astronauts escape their hazardous space station and get back home. Starting with nothing, gather whatever resources you can find to build a path to the shuttle, avoiding both lasers and falling into the deep void of space.

Gameplay

  • Tiles you pick up can connect to fixed tiles and each other.
  • Groups of tiles will fall if one of them is not anchored to a fixed tile.

Controls

  • Movement: WASD / Arrow Keys
  • Select/Place Tile: LMB
  • Remove Tile: RMB
  • Back to Main Menu: ESC (all progress will be reset)

Tiles

items.png

Team

  • Programmer: Nelson
  • Music: Jesse
  • Graphics and Level Design: Michael

Ratings

Overall 91th 4.041⭐ 51🧑‍⚖️
Fun 75th 4.01⭐ 52🧑‍⚖️
Innovation 201th 3.69⭐ 52🧑‍⚖️
Theme 640th 3.21⭐ 52🧑‍⚖️
Graphics 360th 3.823⭐ 50🧑‍⚖️
Audio 159th 3.792⭐ 50🧑‍⚖️
Humor 318th 3.202⭐ 44🧑‍⚖️
Mood 342th 3.611⭐ 47🧑‍⚖️
Given 38🗳️ 51🗨️

Feedback

Yolziii
07. Oct 2019 · 23:33 UTC
Cool puzzles, very nice work!
fre
08. Oct 2019 · 00:08 UTC
Nice, love the details & polish :grin: (tile animation, googley eyes, automatic tile selection, breathing)

Puzzles were interesting, I like how they build up from previously acquired tiles. To amp up the next one and make it look super professional, my suggestion would be to spend time on art direction: polishing up the universe a bit (backstory, why are they here, why do they need to escape) and giving a stronger sense of visual identity (e.g. more consistent color palette, reserve a color for interactive elements, add lighting -- strong shadows, clear light direction).

Well-done overall!
Madbarron
08. Oct 2019 · 00:10 UTC
Great puzzle game! Level 3 really ramped up the difficulty and I needed help from a friend. But got to the end after that. Very clever, solid game. I really enjoyed it!
el_fideo_rubio
08. Oct 2019 · 19:14 UTC
Love the whole game I felt it was really polish for a game jam and it looks very professional
LillyByte
08. Oct 2019 · 20:37 UTC
This was definitely a great puzzle game. The screams made my day. Clearly, we need to kill more astronauts. I'm not sure there's a lot I could say in the ways of improving it, it's pretty solid!
Korath
08. Oct 2019 · 21:21 UTC
perfectly polished game. Graphics, sound, UI design was very well done. Love the puzzles right mix of being challenging without frustrating. Would havae loved t play more ;)
erebus
08. Oct 2019 · 22:27 UTC
Great job! Very polished. Love the puzzle design. Art was funny. Thanks for bringing it by the stream!
AdamCYounis
09. Oct 2019 · 03:07 UTC
Hey, I really appreciated the depth in this game. The puzzles appeared much simpler than they really were, and took a bit of head-scratching to figure out. The graphics and sound were suitable, and the little bit of humour added in the deaths was appreciated. Great effort, thanks for the game.
coffeecup.winner
09. Oct 2019 · 04:08 UTC
The puzzle design is great and the game in general feels very solid. I only wished the walking speed was a bit faster :)
AfroAnt
09. Oct 2019 · 04:26 UTC
Excellent entry! Building the level, then moving, then building (instead of only building near the player avatar) made the puzzle aspect of the game really shine. Movement needs some work, but everything else was great. Thanks for sharing!
Falu
09. Oct 2019 · 06:04 UTC
The audio is fantastic. I also positively love the scream as you fall to death in space!
Jupiter_Hadley
09. Oct 2019 · 09:36 UTC
Nice puzzle game! I included it in my Ludum Dare 45 compilation video series, if you’d like to take a look :) https://youtu.be/Bucux0B4E5k
mrerdalural
09. Oct 2019 · 11:50 UTC
I loved the fall down effect so much that I kept killing myself for fun! The scream and the face!

Awesome Game! Thank you for making it!
🎤 ProdigalSon
09. Oct 2019 · 14:24 UTC
@yolziii Thanks :)

@fre Thank you for your suggestion and for playing the game. I'm with you, we want to give this world more life and make give it more of a purpose. :)

@madbarron Thank you for playing and we've noticed that sometimes it is best to have a partner when playing this game. Let's say that it was designed that way - ;) lol

@el-fideo-rubio Thank you very much. :)

@lillybyte I know what you mean. The screams still gets me and I listened to it many times as we play tested! lol thanks for playing

@korath Thank you for playing. We wanted to keep it small and easily consumable for the jam but if we get the chance we aim to add more. :)

@erebus Thank you for streaming it! :)

@adamcyounis thank you for playing and for your comment. I agree that at first everything looks easy enough and then boom! Level 4 happens lol

@coffeecup-winner thanks for playing. Yes, we noticed that for some the walking speed for the player becomes really slow however I believe I have a fix for that and will be adding the fix soon. Something about frame rate and how speed is calculated. :P

@afroant Thank you :) I know the mechanic doesn't seem obvious at first since we are trained to always have the avatar close to the area we want to build from but thank you for pointing it out. We aimed to make the building building and the movement be separate. :D

@falu Much appreciated it!

@jupiter-hadley always appreciate! Thanks for playing it and posting it

@mrerdalural lol! I did the same thing and I'm the one who programmed it. I think I spent more time ensuring that falling work more than anything else. :P Thanks for playing!
shrapx
09. Oct 2019 · 16:34 UTC
I enjoyed this a lot. Thoughtful puzzles that are rewarding. Great graphics and sound, funny feeling when you slip up and lose someone to the abyss. Thanks for coming to my stream to suggest it for me!
🎤 ProdigalSon
09. Oct 2019 · 17:48 UTC
@shrapx thanks for streaming it and playing! Now I want to add some sort of "astronauts lots to the abyss counter" lol :)
velvetlobster
10. Oct 2019 · 00:48 UTC
clever idea for a board game and also a nice puzzle, lots of ways this can evolve with more levels
kuviman
10. Oct 2019 · 15:05 UTC
ez completed in less than a minute :)
Xenoxygene
10. Oct 2019 · 15:30 UTC
Well executed idea! Good level design overall ^^
Brainoid
10. Oct 2019 · 15:30 UTC
Like others, I also had fun killing my astronaut because of the screams :) That definitely increased your humor points :P Great game! Lovely puzzles. Keep up the good work!
PROJECTaroid
10. Oct 2019 · 19:07 UTC
Really great game. Nice game play, audio, and presentation. Fun to play!
moechen
11. Oct 2019 · 04:28 UTC
I like the sound effect and the puzzle is great! There are more possibility about this gameplay.
🎤 ProdigalSon
11. Oct 2019 · 18:53 UTC
@velvetlobster Thank you for playing :)
@kuviman Speed runner baller
@xenoxygene Thank you :)
@brainoid Maybe we should rename the game to "Astronaut Dropper" :P Thanks for playing
@projectaroid Glad you had fun and thanks for playing :)
@moechen Thank you!
Bauke Regnerus
13. Oct 2019 · 17:38 UTC
Enjoyable puzzle game with excellent level design. Well done!
Artyom Volkov
13. Oct 2019 · 17:47 UTC
A very solid puzzle game with a strong potential, hope you manage to release this game in the future!
🎤 ProdigalSon
14. Oct 2019 · 13:33 UTC
@bauke-regnerus Thank you for playing. Glad you enjoyed the level design :)

@artyom-volkov Thank you and that's our goal too! :D
Chao
15. Oct 2019 · 13:31 UTC
Great puzzle game.
To be honest though, there were some levels where you didn't actually start with nothing :)
All the puzzles were designed really well though, and overall it was a great experience.
Good job!
🎤 ProdigalSon
15. Oct 2019 · 13:42 UTC
@chao Thanks for playing and commenting :D Yes, we did think about letting you start each level with nothing but we felt that would make the puzzles less enjoyable if each time you had to collect all the pieces thus restricting the layout and restriction therefore we opted for the more simple solution of "You start the entire game with no tiles" (A.K.A. nothing - lol)
DDRKirbyISQ
24. Oct 2019 · 05:42 UTC
A well done jam game. Not much to say here except everything is solid, it was short, sweet, and enjoyable in just the right ways. Probably the only easy thing that I could come up with would be some sort of thing for trying to complete levels with the least number of moves possible, but even then I'm personally not really the sort of person who enjoys that kind of thing.

Great work :)
🎤 ProdigalSon
24. Oct 2019 · 13:57 UTC
@ddrkirbyisq thank you for you kind words and thank you for playing :)