Addicted by Stefan0198
You’re a drug-addicted homeless guy, just looking for his daily dose. The problem: You’re lost in the subway AND you’re being chased by a bunch of hallucinatory horror dolls that are trying to kill you. If that weren’t enough, you start with nothing but a train heading to you. Can you escape the underground maze?
Gameplay
Your Goal? To get out as fast as possible by finding a key for the exit door. Press E for collecting the drugs on your way but attention. Drugs always come with a price! Picking drugs will slow down the enemies tracking ability for a certain time but also gives you some hallucination. So take them with care!


PS: this game does not glorify drugs by any means!!
| Youtube | https://notab.itch.io/addicted |
| Youtube | https://notab.itch.io/addicted |
| Original URL | https://ldjam.com/events/ludum-dare/45/addicted |
Ratings
| Overall | 768th | 3.228⭐ | 48🧑⚖️ |
| Fun | 921th | 2.809⭐ | 49🧑⚖️ |
| Innovation | 900th | 2.723⭐ | 49🧑⚖️ |
| Theme | 902th | 2.8⭐ | 47🧑⚖️ |
| Graphics | 355th | 3.83⭐ | 49🧑⚖️ |
| Mood | 125th | 3.947⭐ | 49🧑⚖️ |
| Given | 97🗳️ | 22🗨️ |
I had some trouble with teleport mechanic, when I get to the safe "sewer" area I didn't really know what impact the direction I chose had. I wasn't sure if I was teleporting to a new level after that or back to the same one. Also, some of the drugs were unselectable.
The teleports were workaround for not working ladder-system which we were not able to fix in time
As said above, neat ambience. Gameplay is a bit too slow, it would be cool if we could run (even an erratic "junkie-run"). That's some good work in 72 hours!
I think what happened here was that you guys went for something a little too "big". Something smaller in scale would allow the team to hunt down and squash stuff like that, and ultimately deliver a stronger experience.
But we will try and build a version for Mac and Linux.
Great level design and well done concept!
sg.ViewDistanceQuality=0
sg.AntiAliasingQuality=0
sg.ShadowQuality=1
sg.PostProcessQuality=1
sg.TextureQuality=1
sg.EffectsQuality=2
sg.FoliageQuality=0
also, this fence has poor colliders, i fell off platform and never able to get up:

though i was able to get the key the next run.
But the Graphics are pretty cool, some glitches and unperfections in placing the 3D Models.
The Little Doll Creppy Figure was awesome.
The Sound and Music in your Game is freaking moddy. I really got some GooseSkin here and your Game created an awesome deep horror mood.
Just a little bit more polishing, replcaing the 3D Models, make the pillcases more "reachable" and replace/tweak some SFX than its close to be a perfect Horror Game.
Oh and maybe a or some small hints for "What to do, and where to go".
But all together, I nearly shit my pants and its really cool. A nice Horror Game without a crappy use of Jumpscares.
Well Done Guys