Snow Ball by Cryptex
Roll over objects smaller than you to get bigger and avoid objects bigger than you
Credits:
Akusan - Coder
Cryptex - Coder
Draco Frost - Artist
Fixx - Coder
KingOfNova- Artist
ManuGamesDev - Artist
SoundsByDane - Artist
StefanStgs - Artist
| Youtube | https://akusan.itch.io/snowball |
| Youtube | https://akusan.itch.io/snowball |
| Original URL | https://ldjam.com/events/ludum-dare/45/snow-ball |
Ratings
| Overall | 335th | 3.653⭐ | 38🧑⚖️ |
| Fun | 77th | 4⭐ | 36🧑⚖️ |
| Innovation | 467th | 3.309⭐ | 36🧑⚖️ |
| Theme | 340th | 3.632⭐ | 36🧑⚖️ |
| Graphics | 558th | 3.515⭐ | 36🧑⚖️ |
| Audio | 310th | 3.485⭐ | 35🧑⚖️ |
| Humor | 570th | 2.682⭐ | 35🧑⚖️ |
| Mood | 409th | 3.515⭐ | 35🧑⚖️ |
| Given | 30🗳️ | 32🗨️ |
Collect or get hit, it's all or nothing, so it would be nice to have a neutral threshold where you don't collect but you don't lose radius either.
Not losing one's score when losing radius is good to track one's progression though.
At the end I got pretty big and as I was approaching 1000 I thought I would finally be able to collect big trees and houses... But as I hit a tree of similar height, I lost all my radius. Fortunately the score stayed around 800 so I could reach 1000 as a small form still. I stopped at that point at it seemed it would take time to become big again, and if there is no scripted end I should stick to my own objective anyway.
The game has still a good mood and is fun to play with a short session thanks to the subtleties of gravity on the mountain, I just reduced the Fun score a bit because of the radius issue.
I struggled in a few places to read the upcoming terrain change. Bit of extra shading/shadow, maybe. Minor stuff, great entry.
It's nice but sometime I find unclear which objects are good to pick and which are too big...
But overall a pleasant (but hard) experience!
I also really liked the idea that everything "sticks" to the snowball, it looked very funny after I ran over a house :sweat_smile:
Sometimes I was able to fall out of the play area, so maybe you can implement some colliders at the edges to prevent that.
Here is my final snow ball size :wink:

I had really fun playing it and liked that it was built in an endless fashion. I played it with no loudspeakers around so I can not rate the sound quality.
At first I didn't have any introduction on how to play the game and what it is about but once found out I had a lot of fun moving down trees :)
The Restart screen didn't seem to work for me (browser) and I had some landscapes where there was simply nothing but snow which was a bit annoying. But Overall it was simply very well done with the Terrain deformation, procedural generation (at least it feels that way) and the overall game play feeling.
Really well done!