Mahjong Drop by LeviDSmith

[raw]
made by LeviDSmith for Ludum Dare 45 (COMPO)

mahjong-drop_007.jpg

Mahjong Drop is a game where you make melds (combinations) of three tiles to score. The three tiles must be together either horizontally or vertically.

Mahjong Drop uses a standard mahjong tile set, without the honor tiles. There are three suits (bamboo, wheel, and character) and each suit has a value from 1 to 9. There are four tiles for each suit/value combination. Once all tiles are used, a new bag of tiles is generated and shuffled and added to the queue of upcoming tiles.

There are two types of melds in Mahjong Drop.

Chi - Three tiles of the same suit in sequence of value, but the tiles don't have to be in order. - Example: bamboo 3, bamboo 4, bamboo 5 - Example: wheel 8, wheel 6, wheel 7

Pon - The same three tiles together. - Example: character 1, character 1, character 1 - Example: bamboo 8, bamboo 8, bamboo 8

These are the configurable options in Mahjong Drop before starting the game - Columns (default 10) - The number of columns on the game board - Rows (default 14) - The number of rows on the game board - Highlight meld matches - If your current piece completes a meld on the board, then the matching pieces will flash - Colored tiles - Uses shades of red, green and blue to differentiate the three suits. Otherwise, all tiles will be white. - Preview Count - The number of upcoming tiles to display (0 through 5) - Show Guide - Shows a guide indicating where the tile will drop

The following objectives are tracked by the game. Can you get them all? - Chi 1 - create 1 chi meld - Chi 5 - create 5 chi melds - Chi 20 - create 20 chi melds - Pon 1 - create 1 pon meld - Pon 5 - create 5 pon melds - Total Tiles 25 - drop 25 total tiles on the board - Total Tiles 100 - drop 100 total tiles on the board

Tools Used - Unity 2019.2.8f1 - Blender 2.80 - Gimp 2.10 - GarageBand 10.3.2 - iPhone for taking photo of mahjong tiles (Yellow Mountain Imports) and curtain - Audacity 2.3.1 - Bfxr 1.4.1

Soundtrack

Time lapse video https://www.youtube.com/watch?v=MVshK22kaJU

Thanks to my supporters - Seth Robinson - Jeremiah McCoy - Mike Garcia - Games Finder

Ratings

Overall 199th 3.525⭐ 22🧑‍⚖️
Fun 184th 3.4⭐ 22🧑‍⚖️
Innovation 158th 3.55⭐ 22🧑‍⚖️
Theme 460th 2.625⭐ 22🧑‍⚖️
Graphics 232th 3.35⭐ 22🧑‍⚖️
Audio 119th 3.475⭐ 22🧑‍⚖️
Humor 174th 2.833⭐ 20🧑‍⚖️
Mood 292th 3.05⭐ 22🧑‍⚖️
Given 21🗳️ 14🗨️

Feedback

Evannex
07. Oct 2019 · 13:59 UTC
Hmm, It may have just been an issue with the WebGL version, but I can't see the game portion, I can read the text, and get into the game. And I can hear the tiles dropping, but the middle bit is solid black. I'll try again on my home computer when I can download the windows version!
Dylan Wolf
08. Oct 2019 · 01:19 UTC
This is a neat combination of games, and I like some of the bells and whistles (drop guide, identifying matches, etc.). I think it's something you'd have to tweak a bit, because it seems easy to get stuck given how many possible tiles there are.
joqlepecheur
19. Oct 2019 · 08:16 UTC
The cheesy sounds are fun, and the highlights and many options were very welcome.
The acceleration is a bit steep, it gets fast all of a sudden and it is hard to do anything. Perhaps a slower curve?
Cool entry.
Chambre19
20. Oct 2019 · 19:25 UTC
Great Tetris Style game. No bugs that I ran into. Honestly a really solid game! Keep up the great work!

My only suggestion would be a volume slider, as I had to mute the game because of how loud it is.
hiroboto
21. Oct 2019 · 06:35 UTC
hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh国粹woc
Derek Volker
22. Oct 2019 · 12:21 UTC
Nice twist on tetris.

Its kinda a literal interpretation of the theme, but it was extremely vague and in most games you start with nothing as well.

Good graphics and sounds, controls work nicely. No complains.

Good job!

CHI!
Taldius
23. Oct 2019 · 08:54 UTC
Sooo I know nothing about majhong, but the mix of gameplay is a good twist and thank you for the visual helpers, it help me understand a lot the game. Good job!
Lumos
23. Oct 2019 · 08:55 UTC
Not bad. The first time around I was under the impression that tiles _do_ have to be ordered, so you can imagine how well that game went; I then read the instructions again.

I appreciated the soundtrack in particular, and I like how smooth and easy-going the whole experience is. Good work.
Jupiter_Hadley
04. Nov 2019 · 17:24 UTC
Nice graphics, interesting game. I included it in my Ludum Dare 45 compilation video series, if you’d like to take a look :) https://youtu.be/98_o2aOM-SQ