Hearth by rubentipparach

[raw]
made by rubentipparach for Ludum Dare 46 (JAM)

Hearth is a horror/action FPS which takes you head to head with hordes of monsters as you escort the last hope of humanity: a steam-train called "Hearth". Shoot grotesque monsters and use flaming magic to defend the train and guide it to the end of the tracks. Be vigilant! If the train takes too much damage and loses it's heat, the world will be engulfed in frozen darkness forever.

Controls

  • WASD - move
  • LMB - fire
  • Q - Flamethrower
  • E - Phoenix Wings

Objective

Keep the train alive by killing the oncoming monster hordes. Use the Flamethrower and Phoenix abilities to defeat them faster. Each monster defeated gives the train more energy and speed. Loose too much health, or let the train get attacked and you loose.

Credits (no order of importance)

  • Adam Martin - AI Programming
  • Ruben Tipparach - Art and Programming
  • Wren Erickson - Art and Programming
  • Nate Ehlers - @SuperNatetend0 - Textures, Concept Art
  • Meg Ridl - Audio and Music

screenshot1.png screenshot2.png screenshot3.png

Ratings

Overall 338th 3.9⭐ 27🧑‍⚖️
Fun 485th 3.7⭐ 27🧑‍⚖️
Innovation 1033th 3.38⭐ 27🧑‍⚖️
Theme 504th 4⭐ 27🧑‍⚖️
Graphics 149th 4.44⭐ 27🧑‍⚖️
Audio 696th 3.5⭐ 26🧑‍⚖️
Humor 1193th 2.868⭐ 21🧑‍⚖️
Mood 244th 4⭐ 27🧑‍⚖️
Given 48🗳️ 18🗨️

Feedback

sadzanenyama
21. Apr 2020 · 13:49 UTC
First of all, maybe add some kind of recoil or camera shake when you fire the weapon to give it a bit more feeling of power as right now it feels quite weak. The graphics were really good, especially the effects on the Q ability. The enemies were creepy and nicely textured. Nice job!
Mono
21. Apr 2020 · 13:51 UTC
Love the aesthetic!
Halberd
21. Apr 2020 · 13:57 UTC
Really good art style and mood, and the music was nice. Clicking as fast as possible got a little fatiguing after a while, but I enjoyed it a lot!
SpaceGuy99
21. Apr 2020 · 13:58 UTC
This game is utterly beautiful. Also, very very very fun to play!
doodlebrisk
21. Apr 2020 · 14:03 UTC
I'm a big fan of the graphics and the setting. The monsters are very creepy. I can definitely see this in the Snowpiercer world.
Badduck
21. Apr 2020 · 14:05 UTC
Runs very laggy, but my pc can hardly handle games like csgo so that's to be expected. Very cool game!! nice job!!
Jonas Michael
21. Apr 2020 · 14:05 UTC
The whole graphics and audio combination is extremely well done. The only problem for me was that the mouse sensitivity was way too low. So the game was way harder... Still I managed to finish the game (I think?).
I am not sure what "E" does, but "Q" is very strong, so I ended up using only one ability.
tritun
21. Apr 2020 · 14:07 UTC
Beautifully textured and really cool concept! I think the enemies might have had a little too much health, but amazing job overall!
Cancerous
21. Apr 2020 · 14:11 UTC
The game felt good , just when shooting a gun it felt a little weird, not lively.
Adam Martin
21. Apr 2020 · 14:29 UTC
I have accidentally deleted the upload please bear with me while I get it back on the page.
🎤 rubentipparach
21. Apr 2020 · 15:10 UTC
I think it is fixed
Devastus
21. Apr 2020 · 15:19 UTC
The downscaled aesthetic is very cool! Overall a really good job on the presentation side. I was kinda hoping for a bit more oomph on the gunplay though.

Very well done!
megaqueijo
22. Apr 2020 · 22:55 UTC
Beautiful rendering! Very fun and satisfying gun play with the explosive abilities! Great game!
Argon
23. Apr 2020 · 09:38 UTC
Good art and the power-ups feels great (phoenix wing is awsome). I think it may need a few tweaks like the camera height or the feedbacks, but with those fully fleshed I could shoot explosives into an ugly monsters hord for hours !
Mathieu Semin
23. Apr 2020 · 09:44 UTC
I love the aesthetic and creepy mood of the game ! For improvements, you could add more feedback on firing the gun and explosions. Well done !
koljam
23. Apr 2020 · 09:45 UTC
I like it! As others pointed out the mouse sensitivity was too low for me. But I liked the aesthetics and the sounds! Thanks for your game, it was fun!
fancypants
23. Apr 2020 · 10:07 UTC
Cool game, the art and music are pretty nice! The monsters are a bit hard to see when they're far away, though(they blend in with the background a bit), and the controls feel a bit clunky. I would have loved to have a bomb to throw in the middle of a horde of monsters. :D
tumoas
23. Apr 2020 · 10:36 UTC
Really cool atmosphere, graphics and scenery! Gameplay did get a bit repeative, but the game wasn't too long for this to really bother. Gameplay was a bit laggy, but that might me a problem with my Macbook Pro.
Lukvasando
26. Apr 2020 · 10:55 UTC
Wow :astonished:! You really nailed this game! I would argue that this is the best game I've played so far! The mood was keeping the game tense at all times, and killing those enemy waves was very satisfaying for me. I just wish there were more levels :smile:! Excellent work team!
icxon
27. Apr 2020 · 02:28 UTC
Awesome style and atmosphere! I wish I could explore the level more, but I do understand that I need to keep all the attention on the enemies :smile:

Could you please share some info on how this was made?

Here is my playthrough:

https://youtu.be/VYf74KkgUwM
noahnewline
28. Apr 2020 · 07:49 UTC
Love the atmosphere and the PSX aesthetics! The game has a unique feel in terms of the mechanics and the visuals/audio. With a little bit more time and polish this has the potential for a bigger game! Adding a bit more feedback would've been nice to see, but I probably rely too much on "juice" and screenshake myself :laughing: But overall a really cool entry!! Awesome work