Tribal Offerings by Vladadamm

Tribal Offerings
Tribal Offerings is a chill god game / strategy game about providing tribes with the resources they need to live. Tribes will in return provide you with offerings allowing you to create more resources.
How To
There will be 3 different tribes (Blue/Water, Green/Wood, Yellow/Ore) that will appear soon after you've placed their corresponding resource. Their inhabitants will wander around during the day to bring back resources to their tribe's houses, then after a hard day of labor get to bed at night. Each tribe is independant, meaning they require all types of resources to survive. They're also not really friendly, as in if members of two different tribes cross each other's path they will fight.
There are 3 types of resources, each of them being necessary for the tribes' survival. :
Water : Drinking is healthy and required for a tribe's population to survive and grow.
Wood : Wood could be considered as houses' water, being used to maintain existing houses and allowing for new houses to be build. More houses in a village will allow for an higher population limit.
'Precious' Ore : Ore is used to make offerings to the divinity, allowing you to place more resources for them to get. Each tribe will provide you with a specific type of resource.
To place a resource, click on the corresponding resource icon then on the ground. The number of each resource you can place is indicated next to the resource's icon/button.
Each tribe's survival is dependant on the others' as if one of the tribe came to disappear their corresponding resource would not be able to be generated anymore. The key is to manage an access to all three types of resources for each tribe without having them annihilating each other.
Controls
Mouse
Interact / Place Resources : Left Click
Cancel current interaction : Right Click
Move Camera : Move mouse towards screen's edges
Rotate Camera : Hold Middle Click + Move Mouse
Zoom in / out : Scroll
Keyboard
Move Camera : WASD / Arrows
Pause : Escape
Team
Axel Born - Developer
Jordan Benureau - Artist
Masami Komuro - Composer
Made with Unity.
| Youtube | https://axelvborn.itch.io/tribalofferings |
| Youtube | https://axelvborn.itch.io/tribalofferings |
| Original URL | https://ldjam.com/events/ludum-dare/45/tribal-offerings |
Ratings
| Overall | 263th | 3.758⭐ | 35🧑⚖️ |
| Fun | 313th | 3.576⭐ | 35🧑⚖️ |
| Innovation | 179th | 3.742⭐ | 35🧑⚖️ |
| Theme | 91th | 4.091⭐ | 35🧑⚖️ |
| Graphics | 430th | 3.727⭐ | 35🧑⚖️ |
| Audio | 61th | 4.031⭐ | 34🧑⚖️ |
| Humor | 616th | 2.593⭐ | 29🧑⚖️ |
| Mood | 233th | 3.773⭐ | 35🧑⚖️ |
| Given | 39🗳️ | 5🗨️ |
I really enjoyed this game. Graphics are awesome and artistic (especially the terrain). As a god game fan, I really appreciate this entry. Good job.
As a few other commenters above I found that surviving the first couple of days was very tricky (perhaps even requiring a bit of luck), but when I did manage it then going on to maintain a steadily growing population was largely straightforward. It's nothing that a tutorial, a late-game objective/threat and/or possibly a balance tweak couldn't adjust though, if you wanted to work on the game further.
Thanks for the game, I had a lot of fun :)
@aquanim The game's balance is definitely one of first things that should be worked on if we happen to update the game. We didn't manage to keep enough time for proper playtesting and balancing, with the early being too hard (it should be easy to get tribes to survive the first days and maintain their size/grow a little bit) and the 'late' game too easy as the tribes could basically grow forever in the current state once you've got a good run going.
Neat and innovative!