Loot Simulator 2019 by Adam Gaskins
Kill enemies. Get loot. Repeat.
A 5 minute experiment in dopamine release.

| Youtube | https://juliuspringle.itch.io/loot-simulator-2019 |
| Original URL | https://ldjam.com/events/ludum-dare/45/loot-simulator-2019 |
Ratings
| Overall | 465th | 3.545⭐ | 24🧑⚖️ |
| Fun | 129th | 3.864⭐ | 24🧑⚖️ |
| Innovation | 871th | 2.773⭐ | 24🧑⚖️ |
| Theme | 458th | 3.432⭐ | 24🧑⚖️ |
| Graphics | 973th | 2.614⭐ | 24🧑⚖️ |
| Audio | 617th | 2.714⭐ | 23🧑⚖️ |
| Given | 16🗳️ | 27🗨️ |
- The big shroom is a bit silly, with it you can steamroll essentially everything
- Near the beginning there should be better health regen besides the vampire fangs (I forget what they're called exactly) but it seems a bit overwhelming when the first battle takes out over half health
- Before the laser gun there is way too much recoil
I liked the effects (fire, shock) though
gets really laggy at the end tho
two things:
-shot recoil didnt feel too good imo
-the item system is really fun, and the gameplay overall is well done.
And starting with level 8 on second lap items were thrown too far away from the screen.