factorAway by TheJebForge

[raw]
made by TheJebForge for Ludum Dare 45 (JAM)

A factory building game where you start with nothing and build a factory to get enough of resources for a rocket.

Screenshots: Annotation 2019-10-08 001028.png

Annotation 2019-10-08 001029.png

Annotation 2019-10-08 001030.png

Annotation 2019-10-08 001031.png

Change log for new file: - Fixed last objective fading out too early, bug - Reduced file size

Change log for newest file: - Disabled VR plugins, so SteamVR and such won't trigger

Ratings

Overall 448th 3.558⭐ 28🧑‍⚖️
Fun 435th 3.42⭐ 27🧑‍⚖️
Innovation 345th 3.48⭐ 27🧑‍⚖️
Theme 275th 3.72⭐ 27🧑‍⚖️
Graphics 323th 3.88⭐ 27🧑‍⚖️
Audio 374th 3.341⭐ 24🧑‍⚖️
Given 21🗳️ 22🗨️

Feedback

Darknesslayer
07. Oct 2019 · 23:02 UTC
Great concept!
Bredera
08. Oct 2019 · 07:41 UTC
Cool little game, liked the music and the graphics. the waiting for resources can take a bit long. great entry overall!
Kenarf
08. Oct 2019 · 15:04 UTC
Really cool approach to the theme and realisation! Loved the graphics! Bravo!
AlphaDen
08. Oct 2019 · 16:23 UTC
The game is a bit complex but if we get used to it then we will stay with the game for hours. Great gameplay. As @bredera mentioned the wait is a bit too long.
Artyom Volkov
08. Oct 2019 · 16:26 UTC
I adore your game as it's pretty complex, but was made with simple art. Controls are good and convenient. Well done.
A French-Canadian Studios
09. Oct 2019 · 02:03 UTC
I always appreciate factory games. This one was nice and simplistic and found the stacking capability interesting. Would like to see a bigger game with this concept expanded on!
step4
10. Oct 2019 · 17:38 UTC
Quite nice, especially when the whole cube is full
Honey Pony
10. Oct 2019 · 17:55 UTC
Good game. I think one thing it's missing is certain graphical components (i.e. materials moving around on your parts) although this might already exist for the conveyor belts (I didn't use any).

I do think that it would be more interesting if there were more combinations you had to make out of the materials inside the factory.

One thing I really like is how well the game flows. All the placeable parts are oriented in the way that it is easiest to combine them, and the objective system steers the player really clearly to where they have to go and what they have to do.
BOOtak
11. Oct 2019 · 07:45 UTC
![escaped.png](///raw/09b/a1/z/295f5.png)
Well, I did it!
Nice game. I agree with @honey-pony that the game would benefit from more combinations. Personally, I didn't find conveyor belts useful as I couldn't find out how to connect several producers to the one collector.
🎤 TheJebForge
11. Oct 2019 · 08:15 UTC
I couldn't fit more advanced conveyors, because of lack of time. So conveyors are useless really. This game will later be improved and filled with content later, to sell as a full game
jharler
11. Oct 2019 · 11:15 UTC
I'm getting a very strong Infinitfactory vibe here. Very well done. I love the minimalist visual and audio style. Very well done! I wish there was a way to rotate blocks that were already placed though. A few times I mistakenly placed the block incorrectly and had to destroy and replace. Just a minor gripe really.
🎤 TheJebForge
12. Oct 2019 · 09:57 UTC
@jharler It was Left Shift + Left Mouse Button btw
Rialgar
15. Oct 2019 · 19:19 UTC
Placing the blocks and connecting the individual pieces felt great. I think the only thing it is missing are a couple components with multiple inputs to increase complexity. See me escaping the cube of nothing here: https://youtu.be/q3A_QUbA22o