{"author_link":"\/users\/avsc","author_name":"AVSC","author_uid":"1147234","comments":[{"author_name":"VividGlo","author_uid":"1174048","time":"2019-10-09T05:05:50Z","epoch":1570597550,"modified":1570597550,"text":"Maaan I would vacuum all the time if my vacuum doubled as a gun and an exorcist. Patent that shit","likes":0,"format":"md"},{"author_name":"caio_rmota","author_uid":"1170153","time":"2019-10-09T22:44:03Z","epoch":1570661043,"modified":1570661043,"text":"Gostei da ideia de capturar os fantasmas mas n\u00e3o entendi o prop\u00f3sito de poder atir\u00e1-los. Pareceu vantajoso suficiente s\u00f3 aspirar para mat\u00e1-los mesmo. E encontrei um bug que me permitiu descer at\u00e9 a sala 10 xD\n\nAchei que foi bem executado, talvez s\u00f3 um pouco de feedback pra dist\u00e2ncia que os inimigos precisam estar para serem aspirados!","likes":1,"format":"md"},{"author_name":"Erin","author_uid":"1058336","time":"2019-10-11T01:06:08Z","epoch":1570755968,"modified":1570755968,"text":"I really like that you took the time to make the levels randomly generated. I really get a Zelda vibe from this one. Unfortunately, I couldn't get shoot \/ vacuum to work so I just ended up running from ghosts the whole time. Those guys are fast!","likes":0,"format":"md"},{"author_name":"romes","author_uid":"1162852","time":"2019-10-13T22:36:15Z","epoch":1571006175,"modified":1571006175,"text":"![Screenshot 2019-10-13 at 23.35.10.png](\/\/\/raw\/42c\/72\/z\/298c8.png)\n\nthis happens :(. I really like the level and art style. nice mechanics as well! Good job!","likes":0,"format":"md"},{"author_name":"d3garcia","author_uid":"1023452","time":"2019-10-15T04:56:19Z","epoch":1571115379,"modified":1571115379,"text":"I really like this idea, I guess is based in luigis mansion (I love that game). Some basic sound would've been a lot of help","likes":0,"format":"md"},{"author_name":"s-yanik","author_uid":"1164003","time":"2019-10-15T11:32:02Z","epoch":1571139122,"modified":1571139122,"text":"Simple but note that the characters are animated which is not often the case in many games. Nice.\n\n","likes":0,"format":"md"},{"author_name":"Danilo Freire","author_uid":"1125328","time":"2019-10-16T15:22:14Z","epoch":1571239334,"modified":1571239334,"text":"N\u00e3o vi muita vantagem na mec\u00e2nica de atirar os fantasmas para matar outros. Se tivessem varia\u00e7\u00f5es de inimigos que n\u00e3o podem ser sugados acho que j\u00e1 fundamentaria a mec\u00e2nica de atirar.\n\nO core parece massa de expandir para virar um jogo mais complexo, d\u00e1 uma sacada nos jogos de Luigi's Mansion que pode ser uma boa inspira\u00e7\u00e3o de gameplay\/tem\u00e1tica.","likes":0,"format":"md"},{"author_name":"Jam373","author_uid":"1140301","time":"2019-10-16T19:12:26Z","epoch":1571253146,"modified":1571253146,"text":"Cute art, and it works really well. Gameplay is simple but fun. Wish there was sound.","likes":0,"format":"md"},{"author_name":"mharring","author_uid":"1141942","time":"2019-10-19T15:12:47Z","epoch":1571497967,"modified":1571497967,"text":"Great visuals! I wish there was a little more to the scenery and perhaps an end goal? I also think some visual to go with the vacuum would help indicate that it's actually working. This has a lot of potential though, good job!","likes":0,"format":"md"},{"author_name":"Jin9310","author_uid":"1073724","time":"2019-10-19T19:34:33Z","epoch":1571513673,"modified":1571513673,"text":"I really like the idea (with a little vibe of ghostbusters) and wouldn't be afraid of adding some visual effect of that vacuuming :) Overall very solid and nice entry. Good job1 I didn't get far, but the message from your changelog is also impressive :-D 'Fixed the dungeon crashing at the 86th floor' . Thanks for this experience","likes":0,"format":"md"},{"author_name":"Abdul Zakkar","author_uid":"1118659","time":"2019-10-19T20:39:35Z","epoch":1571517575,"modified":1571517575,"text":"The gameplay is really solid here, everything functions well and is pretty fun :) I also like the random map generation.\n\nI like the graphics as well! I will just say I wish there was an indication (animation) of vacuuming. Also I feel the spawning of ghosts should not be right on top of the character at the door.\n\nClean execution and fun gameplay, good job!","likes":0,"format":"md"},{"author_name":"BrokenMirrorMedia","author_uid":"1164279","time":"2019-10-19T21:48:11Z","epoch":1571521691,"modified":1571521691,"text":"This was a cute little game, I wish there was some kind of effect when vacuuming, and I didn't notice it to be too challenging since you can just spam your effects to avoid getting hit, but overall it was pretty well done!","likes":0,"format":"md"},{"author_name":"Balance686","author_uid":"1073177","time":"2019-10-19T22:17:44Z","epoch":1571523464,"modified":1571523464,"text":"Fun game! I like the pixel work and the concept of a ghost vacuum is funny. Nice job randomly generating levels as well. I think the player and vacuum hitboxes should be smaller. Also a vacuum sprite would go a long way to sell the mechanic. It would also be great to be able to pick up health along the way. I encountered a bug on one playthrough where the scene didn't change when I walked offscreen and I was stuck until a ghost killed me. I enjoyed this one I'd love to see it expanded post jam - nice job! ","likes":0,"format":"md"},{"author_name":"upisfree-2","author_uid":"1114686","time":"2019-10-20T02:41:15Z","epoch":1571539275,"modified":1571539275,"text":"Nice oldschool :)","likes":0,"format":"md"},{"author_name":"Purrseus","author_uid":"1052414","time":"2019-10-20T11:14:05Z","epoch":1571570045,"modified":1571570045,"text":"With a bit more polish like added animations\/effects and especially more feedback when you are hit this game has a lot of potential! Nice entry :)","likes":0,"format":"md"},{"author_name":"ThePirateNun","author_uid":"1056995","time":"2019-10-20T17:08:22Z","epoch":1571591302,"modified":1571591302,"text":"This was a very neat little game! I really likes the concept, and I think with some more balancing and audio and things like that, it could be really cool! Nice Job!","likes":0,"format":"md"},{"author_name":"exilegl","author_uid":"1000755","time":"2019-10-22T15:13:11Z","epoch":1571757191,"modified":1571757191,"text":"Interesting fighting mechanic. Perhaps a vacuum range indicator and some decor in the rooms would be cool. On one of my tries I got killed entering a room (before I could get into the room), I assume by an enemy standing directly at the entrance on the other side. Other than that, it plays well :)\n\nWas able to get to floor 3:\n\n![Screenshot from 2019-10-22 10-12-38.png](\/\/\/raw\/3f2\/z\/29c71.png)\n","likes":0,"format":"md"}],"format":"md","images":["ld45\/173193-2513375f92cde1905175e189e0507e35.png"],"links":[{"url":"https:\/\/avsc.itch.io\/ghost-vacuumer","text":"Youtube"}],"metadata":{"g_key":"56109","g_author":"1147234","g_event":"LD45","g_eventkey":"78","g_subevent":"JAM","g_urlkey":"264054","g_title":"Ghost Vacuumer","g_status":"PVT1","g_place":"1017","g_commentcount":"17","g_site2_node_id":"173193","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"173193","n_urlkey":"264054","n_parent":"159347","n_path":"\/events\/ludum-dare\/45\/ghost-vacuumer-1","n_slug":"ghost-vacuumer-1","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"147234","n_created":"1570482294","n_modified":"1571281451","n_version":"530696","n_status":"COMMIT"},"node":{"id":173193,"parent":159347,"superparent":9,"author":147234,"type":"item","subtype":"game","subsubtype":"jam","published":"2019-10-07T22:03:42Z","created":"2019-10-07T21:04:54Z","modified":"2019-10-17T03:04:11Z","version":530696,"slug":"ghost-vacuumer-1","name":"Ghost Vacuumer","body":"A game about vacuuming and shooting ghosts while exploring a dungeon. Use the power of vacuum to capture ghosts and shoot them.\n\n## :joystick: Controls\n* **Arrow Keys:** Move\n* **Z:** Vacuum at the direction you're looking at\n* **X:** Shoot at the direction you're looking at\n\n## :construction: Changelog\n### *13\/10:*\n* Fixed the character still being controllable after death\n* Fixed the dungeon crashing at the 86th floor\n\n### *17\/10:*\n* Fixed the stairs not working after the first player death\n* Adjusted the HUD size to the screen","meta":{"author":[147234],"grade-05-out":"1","grade-06-out":"1","link-01":"https:\/\/avsc.itch.io\/ghost-vacuumer","link-01-tag":[42336],"cover":"\/\/\/content\/22f\/32\/z\/29b3a.png"},"path":"\/events\/ludum-dare\/45\/ghost-vacuumer-1","parents":[1,5,9,159347],"love":0,"notes":17,"notes-timestamp":"2019-10-22T15:13:11Z","grade":{"grade-01":27,"grade-02":27,"grade-03":27,"grade-04":27,"grade-07":25,"grade-08":27},"magic":{"cool":121.39539573338,"feedback":9,"given":28,"grade":26.666666666667,"grade-01-average":2.84,"grade-01-result":1017,"grade-02-average":2.44,"grade-02-result":1064,"grade-03-average":2.56,"grade-03-result":986,"grade-04-average":2.04,"grade-04-result":1100,"grade-07-average":2.457,"grade-07-result":675,"grade-08-average":2.36,"grade-08-result":1036,"smart":9.3763694042231}},"text":"A game about vacuuming and shooting ghosts while exploring a dungeon. Use the power of vacuum to capture ghosts and shoot them.\n\n## :joystick: Controls\n* **Arrow Keys:** Move\n* **Z:** Vacuum at the direction you're looking at\n* **X:** Shoot at the direction you're looking at\n\n## :construction: Changelog\n### *13\/10:*\n* Fixed the character still being controllable after death\n* Fixed the dungeon crashing at the 86th floor\n\n### *17\/10:*\n* Fixed the stairs not working after the first player death\n* Adjusted the HUD size to the screen","title":"Ghost Vacuumer"}