Climb by Matt Rix

[raw]
made by Matt Rix for Ludum Dare 45 (COMPO)

A minimalist adventure to the top of a mountain and back.

Number go up, number come back down.

Ratings

Overall 102th 3.75⭐ 20🧑‍⚖️
Fun 28th 3.944⭐ 20🧑‍⚖️
Innovation 136th 3.611⭐ 20🧑‍⚖️
Theme 171th 3.639⭐ 20🧑‍⚖️
Graphics 387th 2.833⭐ 20🧑‍⚖️
Given 15🗳️ 19🗨️

Feedback

Evannex
07. Oct 2019 · 13:17 UTC
Great entry! Short Sweet and too the point! Very Well done! :smile:
HamzaLk
08. Oct 2019 · 13:49 UTC
niice game!
love it so much
the idea is great
i like it
Alexsogge
08. Oct 2019 · 13:49 UTC
Nice idea.
Hcursino
08. Oct 2019 · 13:50 UTC
Nice! I managed to beat it in one single play through but I got kinda lucky. Interesting concept, good job.
superunknown
08. Oct 2019 · 13:52 UTC
I enjoyed it! Very simple, but also fun. This would make an excellent machine in a casino!
Zhorky
08. Oct 2019 · 13:53 UTC
Didn't want to load in Opera, but i really liked the strategy part of the game.
Dank Nibba
08. Oct 2019 · 13:57 UTC
A minimalist game with great execution. The gameplay is simple yet requires you to think before you act, the design is very well done and the idea is unique. I'd love to see this game develop as I think is has amazing potential for a charming mobile puzzle.
slovnoslomo
08. Oct 2019 · 14:23 UTC
that's a nice little game :)

clean layout and typography looks solid.

i like the implementation of the theme and how you mapped the words (_nothing_ etc.) to the actions.

ui suggestion: visually disable the number buttons (leave only the outline?) when «something» is not available, so they won't look interactable by themselves. it would made me understand the rules a bit faster (i was confused with the buttons not working on the first run :) ).
jk5000
08. Oct 2019 · 18:12 UTC
A super simple and fun little game. Well done.
TheMuffinMan314
10. Oct 2019 · 11:02 UTC
Really nice and short game-probably the best way to go for compo. It's just the right combination of strategy and luck, and even when it's left to luck, it was the player's fault. I think that the UI could potentially be simplified, perhaps taking out the instructions after a couple games, fading out number buttons like slovnoslomo suggested, and making the restart button more subtle?
Pedro Rosa
12. Oct 2019 · 16:36 UTC
It was a bit confusing at the start but after that I enjoyed it.
fabula_rasa
16. Oct 2019 · 15:53 UTC
Quite fun! Sucked me in for a while, I must say.