Falling by Dizzy Dalvin

| Youtube | https://dizzy-dalvin.itch.io/falling |
| Original URL | https://ldjam.com/events/ludum-dare/45/falling |
Ratings
| Overall | 681th | 3.341⭐ | 24🧑⚖️ |
| Fun | 589th | 3.217⭐ | 25🧑⚖️ |
| Innovation | 1042th | 2.429⭐ | 23🧑⚖️ |
| Theme | 1026th | 2.5⭐ | 24🧑⚖️ |
| Graphics | 719th | 3.239⭐ | 25🧑⚖️ |
| Audio | 429th | 3.25⭐ | 22🧑⚖️ |
| Humor | 198th | 3.522⭐ | 25🧑⚖️ |
| Mood | 574th | 3.318⭐ | 24🧑⚖️ |
| Given | 23🗳️ | 31🗨️ |

Pluses :
- Good controls and simple mechanic. Great idea to make the player rotate and lose control when hit
- Good game feel (slight screenshake)
- Funny and unexpected dialogues !
- Great graphics and music
Possible improvements :
- I might have missed something, but it did not feel like the falling hearts were healing me
Overall, great game !
But maybe there should be something to prevent from hiding at the right and left edge of the screen? :)
Now for the technical comments:
The story begins with a funny story line: "i cant believe my home blew up im stuck here with nothing falling to the earth". So we expect pieces of the house or things from the sky like planes or birds to appear, but they appear toilets and hot dogs. A little crazy, isn't it?
I really love pixel art, but be careful with the finish. Respecting the size of pixels in art generally makes your work cleaner and more beautiful. The soundtrack is very well composed. There is a small hiccup when the music goes loop (a quarter of a time). Beware of looping to avoid tripping. I missed SFX. They are sorely missed! The commands are simple, basic and quite satisfactory.
Congratulations again!
This is our game:
https://ldjam.com/events/ludum-dare/45/soundscapes
I did feel the game-play was not really challenging, and the obstacles were appearing at very random places where you couldn't really dodge them. The boss fight was the only moment I felt I had some interaction with the game.
Overall I enjoyed it, it was short and sweet!