ghosts with guns by very high ping
idea of the game: you start in an empty void (except for a few ghosts that don't really count) however, by slightly bending the rules of the universe, you can temporarily create a random weapon though this can cause some slight... problems... like air, boxes and stars appearing. the air clouds will apply drag, so if you speed, try not to run into them. controls: as you are in a void, you can only create movement by throwing something in the opposite direction (shooting) you can add and remove players with the 2 buttons in the top right. select a player to edit their controls. (be aware that only alphanumeric keys will work, with some outliers) if you tick the cursor options in the controls menu, then the ghost will point it's gun in the direction of the cursor. if you do not, then it will point the gun in the direction indicated by the arrow keys. on the right of the controls screen there are 2 options. the one at the top is the shoot button the one at the bottom is to create a weapon the health of each character is displayed with the correspondingly coloured text in the corners of the screen. note: the rapier(the gun that looks like a sword) propels you forward, not backward. (yes, it is inspired by the propeller dagger from shovel knight) online assets used: the scrolling background in the main menu is from: The Midnight Background by TheWiseHedgehog - https://thewisehedgehog.itch.io/tmb the background bricks used in the control scene: Frogatto Generic Bricks by Arikel - https://opengameart.org/content/platformer-bricks-tileset the font used for... everything: https://www.1001fonts.com/fff-forward-font.html notes: the health bar script and the basis of the recoil script were from previous projects.
sorry, but we couldn't get single player to work, do not select only one player as this will break the game

Ratings
| Given | 6🗳️ | 3🗨️ |