{"author_link":"\/users\/gossian","author_name":"Gossian","author_uid":"1145873","comments":[{"author_name":"zoarfy","author_uid":"1054448","time":"2019-10-09T15:11:10Z","epoch":1570633870,"modified":1570633870,"text":"Hi I just played your game (because our games have the same title lol). Some thoughts - The mechanic in the first level was my favorite, it was really enjoyable to get a bigger light. I was hoping that subsequent levels didn't use similar mechanics. \n\nLevel two was very frustrating going through an invisible maze (honestly not sure if this was a bug, but since it was the only level like this I assume it was not) It would have been nice to do a mechanic like the first level in which gathering the pieces reveals more of the level to you and becomes easier to navigate.\n\nI liked the paint mechanic of level 3, that was pretty.\n\nUnfortunately I encountered a bug on level 4 and had to stop. I got stuck moving perpetually upwards and had no way to get to the goal.\n\nI love the aesthetic of your game and the poetic story, this was a great job!","likes":0,"format":"md"},{"author_name":"aZamBie","author_uid":"1159642","time":"2019-10-15T18:27:29Z","epoch":1571164049,"modified":1571164049,"text":"This was really fun game! The 1st level was my favorite, some other levels were a bit too difficult, but also tested patience! Nonetheless I really like the game and the concept!","likes":0,"format":"md"},{"author_name":"Welliton","author_uid":"1006648","time":"2019-10-15T18:45:25Z","epoch":1571165125,"modified":1571165125,"text":"I like maze games and your storyline is nice, but in level 4, i could not retry the level after gravity started pushing me upwards :\/ Level 2 is pretty hard i think, i couldnt remembered the path that i walked, maybe due the collision with walls that bounced me a little. The first level design was ok, growing after each light found and rewarding me with more vision sight. I liked the idea of each level proposes a different way of passing it. Keep working on it team!","likes":0,"format":"md"},{"author_name":"virtual assistant","author_uid":"1170342","time":"2019-10-16T02:55:27Z","epoch":1571194527,"modified":1571194527,"text":"Generating a unique maze is no easy task. Intuitive to just about everyone. Mazes have withstood the test of time.","likes":0,"format":"md"},{"author_name":"kaeveris","author_uid":"1113874","time":"2019-10-16T17:20:43Z","epoch":1571246443,"modified":1571246443,"text":"This is a neat game, cool maze, nice graphics. I'm not sure if I liked level 2 being invisible, I prefered much more how in level 1 the game eventually was reveiled. And in level 1 I feel like the background was sometimes too similar to the foreground - couple times I thought there was a wall, but no, black part of the background was in a place next to the wall which felt like it was a wall XD","likes":0,"format":"md"},{"author_name":"Sebastian-M","author_uid":"1032890","time":"2019-10-16T18:31:00Z","epoch":1571250660,"modified":1571250660,"text":"Really cool game. I'm weird out because my entry have a very similar way to interpret the theme and also I use a mechanic that reveals the map so you can navigate a maze. So there's that. I guess great minds think a like haha\n\nI think some music would have help, and the graphics were simple but they work. Great job overall!!!\n","likes":0,"format":"md"},{"author_name":"ahistyap","author_uid":"1038798","time":"2019-10-17T07:10:33Z","epoch":1571296233,"modified":1571296233,"text":"Nice maze game! The control is a bit weird though, sometimes it pulls you upward and downward, or is it supposed to be that way? Anyway I had fun playing this game. Great job!","likes":0,"format":"md"},{"author_name":"Wolfrug","author_uid":"1106570","time":"2019-10-17T12:36:25Z","epoch":1571315785,"modified":1571315785,"text":"Nice concept, although the controls were maybe a little too fiddly :-D but good effort!","likes":0,"format":"md"},{"author_name":"kessutinnu","author_uid":"1001634","time":"2019-10-17T12:40:23Z","epoch":1571316023,"modified":1571316023,"text":"I liked that you had different mechanic for each maze. There should maybe be have been more hints about the path on the second level, because right now it was more randomly bouncing around than solving a maze. I also think that in the first levels the placement of extra life should be reviewed so it would be more likely collected after having passed some of the obstacles. Other than that I think you've made a pretty nice game :thumbsup: ","likes":0,"format":"md"},{"author_name":"fabula_rasa","author_uid":"1172599","time":"2019-10-18T14:38:40Z","epoch":1571409520,"modified":1571409520,"text":"Very enjoyable experience and an extremely impressive work for a solo project! It would definitely benefit from some music and\/or sound effects.","likes":0,"format":"md"},{"author_name":"Vlad11","author_uid":"1122557","time":"2019-10-20T15:03:35Z","epoch":1571583815,"modified":1571583815,"text":"Nice Game :D","likes":0,"format":"md"},{"author_name":"hiroboto","author_uid":"1162495","time":"2019-10-20T17:00:14Z","epoch":1571590814,"modified":1571590814,"text":"Hhhh I've tried to made some interesting maze games before and the level design were really tough, your game is a nice trial and I hope you can make it better!","likes":0,"format":"md"},{"author_name":"someone","author_uid":"1000355","time":"2019-10-20T19:33:47Z","epoch":1571600027,"modified":1571600027,"text":"A well presented game. I like the story.  \nThe weight mechanics were a bit messy with the jittery collisions. I found the final level very hard to control.  ","likes":0,"format":"md"},{"author_name":"Kaizo","author_uid":"1164749","time":"2019-10-21T04:10:13Z","epoch":1571631013,"modified":1571631013,"text":"Difficult to control, maybe it's the collisions.\nNice game.","likes":0,"format":"md"},{"author_name":"commanderstitch","author_uid":"1001067","time":"2019-10-27T05:53:30Z","epoch":1572155610,"modified":1572155610,"text":"The invisible level was the hardest. The gravity fed player on some levels was also really really hard! I died on one level and had some afterlife flashbacks from all the crazy colors changing on the screen. :D","likes":0,"format":"md"}],"format":"md","images":["ld45\/166523-2525eb9e297d9849542152146f7dbe64.png"],"links":[{"url":"https:\/\/gossian.itch.io\/becoming-something","text":"Youtube"}],"metadata":{"g_key":"56143","g_author":"1145873","g_event":"LD45","g_eventkey":"78","g_subevent":"JAM","g_urlkey":"264120","g_title":"Becoming Something","g_status":"PVT1","g_place":"777","g_commentcount":"15","g_site2_node_id":"166523","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"166523","n_urlkey":"264120","n_parent":"159347","n_path":"\/events\/ludum-dare\/45\/becoming-something-1","n_slug":"becoming-something-1","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"145873","n_created":"1570194889","n_modified":"1571214858","n_version":"530444","n_status":"COMMIT"},"node":{"id":166523,"parent":159347,"superparent":9,"author":145873,"type":"item","subtype":"game","subsubtype":"jam","published":"2019-10-07T22:15:23Z","created":"2019-10-04T13:14:49Z","modified":"2019-10-16T08:34:18Z","version":530444,"slug":"becoming-something-1","name":"Becoming Something","body":"A small, simple puzzle game. You begin as a No-thing in a world full of nothing. Just as so many do. Navigate the themed levels and collect what you need to breathe life into this dark and dangerous world.\n\nWSAD or arrow keys to move.  \nEsc to pause.  \nMouse to navigate menus.  \n\nThis is my first game jam working completely solo (third LD in total) and probably the biggest project I've worked on so far. Feedback is more than welcome!\n\nGame Engine: Unity with C# in Visual Studio  \nGraphics: Krita  \nFonts: Google Fonts  \n\n---\nNB: I've uploaded an updated file, which hopefully addresses some of the bugs that people were finding:\n- Level 2's tilemap should now be visible\n- Minor design adjustment to level 4\n- Option to restart the level, accessible from the pause menu\n---\n\n![Screenshot (27).png](\/\/\/raw\/1d9\/32\/z\/28133.png)  \n![Screenshot (29).png](\/\/\/raw\/1d9\/32\/z\/2813d.png)","meta":{"author":[145873],"grade-06-out":"1","allow-anonymous-comments":"1","link-01":"https:\/\/gossian.itch.io\/becoming-something","link-01-tag":[42337],"cover":"\/\/\/content\/1d9\/32\/z\/299e1.png"},"path":"\/events\/ludum-dare\/45\/becoming-something-1","parents":[1,5,9,159347],"love":0,"notes":15,"notes-timestamp":"2019-10-27T05:53:30Z","grade":{"grade-01":23,"grade-02":23,"grade-03":23,"grade-04":23,"grade-05":23,"grade-07":22,"grade-08":23},"magic":{"cool":106.68448316118,"feedback":11,"given":21.625,"grade":22.857142857143,"grade-01-average":3.214,"grade-01-result":777,"grade-02-average":2.833,"grade-02-result":902,"grade-03-average":3.119,"grade-03-result":606,"grade-04-average":3.81,"grade-04-result":210,"grade-05-average":3.19,"grade-05-result":742,"grade-07-average":2.525,"grade-07-result":650,"grade-08-average":3.214,"grade-08-result":674,"smart":8.9366214824014}},"text":"A small, simple puzzle game. You begin as a No-thing in a world full of nothing. Just as so many do. Navigate the themed levels and collect what you need to breathe life into this dark and dangerous world.\n\nWSAD or arrow keys to move.  \nEsc to pause.  \nMouse to navigate menus.  \n\nThis is my first game jam working completely solo (third LD in total) and probably the biggest project I've worked on so far. Feedback is more than welcome!\n\nGame Engine: Unity with C# in Visual Studio  \nGraphics: Krita  \nFonts: Google Fonts  \n\n---\nNB: I've uploaded an updated file, which hopefully addresses some of the bugs that people were finding:\n- Level 2's tilemap should now be visible\n- Minor design adjustment to level 4\n- Option to restart the level, accessible from the pause menu\n---\n\n![Screenshot (27).png](\/\/\/raw\/1d9\/32\/z\/28133.png)  \n![Screenshot (29).png](\/\/\/raw\/1d9\/32\/z\/2813d.png)","title":"Becoming Something"}