Tank in Dungeon by Bentou
Small cute tank is trapped inside gloomy dungeon. Help him get outside!
Engine - Unity3D
Meshes - Blender
Code - Visual Studio
Music - LMMS
2D - Gimp
Engine - Unity3D
Meshes - Blender
Code - Visual Studio
Music - LMMS
2D - Gimp
Suggestions:
+ The camera should be positioned so it's the same amount of visible space behind and in front of the tank.
+ The player's bullets currently destroy enemy bullets, making things too easy. It would be more of a challenge if shots passed through each other.
+ Perhaps bullets should inherit the speed from the player? It'll make things more challenging, especially when aiming sideways. You then won't be able to "catch up" to your bullets either like you can now.
+ Map generation needs some work, make every room can be reached from every other room (no missing doors).
Really coolgame, needs some sfx.
One suggestion would be to make the camera push in from of the direction you are moving so you can see more where you are going that where you have been.
Quite fun though.
Nice effect with dynamic lights.
Art is good, music not so.. could definitely be improved.
But anyway, I like your art and, over all, the dynamic music effects.