{"author_link":"\/users\/kurrik","author_name":"kurrik","author_uid":"1162695","comments":[{"author_name":"NachtWitch","author_uid":"1160934","time":"2019-10-07T17:16:26Z","epoch":1570468586,"modified":1570468586,"text":"The game is great man, but no one can see it if you don't rate other games, please leave comments and rate some games, I would love to see more","likes":1,"format":"md"},{"author_name":"Theras","author_uid":"1075844","time":"2019-10-09T06:23:29Z","epoch":1570602209,"modified":1570602209,"text":"Liked the idea. On my first try I reached an two diget score. After that evreyting went downhill and never got over 9 points agein :D","likes":1,"format":"md"},{"author_name":"Nisovin","author_uid":"1143894","time":"2019-10-09T06:27:38Z","epoch":1570602458,"modified":1570602458,"text":"It took me a minute to understand what was going on, but once I did I realized how clever this is. Simple concept, but a neat idea, and a great response to the theme.","likes":1,"format":"md"},{"author_name":"ljol3","author_uid":"1174468","time":"2019-10-09T18:55:22Z","epoch":1570647322,"modified":1570647322,"text":"very fun for such a simple puzzle game. my only real issue is how reliant you become on RNG and how there is no clear distinction between when a platform is too high for its neighbor or warning that it is going to be","likes":1,"format":"md"},{"author_name":"Avzgui","author_uid":"1066820","time":"2019-10-09T19:42:01Z","epoch":1570650121,"modified":1570650121,"text":"A good innovative idea fitting well with the theme, great work :slight_smile: ","likes":0,"format":"md"},{"author_name":"ynneblack","author_uid":"1123128","time":"2019-10-09T20:49:53Z","epoch":1570654193,"modified":1570654193,"text":"Got 24 points, after that, every time I ended up locked up, unable to move more than 2 (3?) tiles between two taller blocks. It would be fun if the difficulty built up so that you could get a bigger island first, but I enjoyed it as it is!","likes":1,"format":"md"},{"author_name":"crefossus","author_uid":"1025337","time":"2019-10-28T10:00:26Z","epoch":1572256826,"modified":1572256826,"text":"The ui design is extremely polished. The art in the game is also very good but it's missing the cleanness\/freshness of the ui..for lack of better words. I like the blending effects with the water. Music and sfx are nice.\n\nI can't tell if there is a strategy or not other than collecting pieces as quickly as possible before it sinks. Trying not to get trapped just seems kind of random. Maybe if when you collect a piece the row or column it is on raises? Or all the pieces have colors and different colors raise different pieces? IDK but it would be cool if there was a more obvious strategy.\n\nAnyhow good experimenting with unique gameplay elements. We don't need another platformer but this is one game I wish I could jump in.\n","likes":1,"format":"md"},{"author_name":"kantieno","author_uid":"1025286","time":"2019-10-29T14:27:47Z","epoch":1572359267,"modified":1572359267,"text":"This is a really neat idea! I think it worked pretty well and the art is simplistic but nicely put together. I enjoyed this entry!","likes":0,"format":"md"}],"format":"md","images":["ld45\/162696-da03eaaba722e13497b692fe91215a63.png"],"links":[{"url":"https:\/\/kurrik.itch.io\/zero-coast","text":"Youtube"},{"url":"https:\/\/kurrik.itch.io\/zero-coast","text":"Youtube"},{"url":"https:\/\/itch.io\/embed-upload\/1701329?color=f46377","text":"Youtube"},{"url":"https:\/\/github.com\/kurrik\/ld45","text":"Youtube"}],"metadata":{"g_key":"56202","g_author":"1162695","g_event":"LD45","g_eventkey":"78","g_subevent":"COMPO","g_urlkey":"264236","g_title":"ZERO COAST","g_status":"PVT1","g_place":"99999","g_commentcount":"8","g_site2_node_id":"162696","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"162696","n_urlkey":"264236","n_parent":"159347","n_path":"\/events\/ludum-dare\/45\/zero-coast","n_slug":"zero-coast","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"162695","n_created":"1569715114","n_modified":"1570407820","n_version":"505029","n_status":"COMMIT"},"node":{"id":162696,"parent":159347,"superparent":9,"author":162695,"type":"item","subtype":"game","subsubtype":"compo","published":"2019-10-06T22:47:06Z","created":"2019-09-28T23:58:34Z","modified":"2019-10-07T00:23:40Z","version":505029,"slug":"zero-coast","name":"ZERO COAST","body":"Ok, so you found yourself on  a sinking platform out in the middle of the ocean, but aren't we all in a way?  Literally \"starting with nothing\" your island is a scoreboard which grows as you accumulate points.  \n\nAs the numbers of your score raise the segments of the island, make sure you don't get stuck in a low-lying value.  If you can break into more digits, you have more space to explore!  \n\nWhat's the highest score you can achieve before the waters catch up with your ambitions?\n\nhttps:\/\/www.youtube.com\/watch?v=3NDFfbI0zHs\n\nSee [kurrik.itch.io\/zero-coast](https:\/\/kurrik.itch.io\/zero-coast) for more information.\n","meta":{"author":[162695],"cover":"\/\/\/content\/78b\/72\/z\/26873.png","link-01":"https:\/\/kurrik.itch.io\/zero-coast","link-01-tag":[42339],"link-02":"https:\/\/kurrik.itch.io\/zero-coast","link-02-tag":[42337],"link-03":"https:\/\/itch.io\/embed-upload\/1701329?color=f46377","link-03-tag":[42336],"link-04":"https:\/\/github.com\/kurrik\/ld45","link-04-tag":[42332],"link-05-tag":[42341]},"path":"\/events\/ludum-dare\/45\/zero-coast","parents":[1,5,9,159347],"love":0,"notes":8,"notes-timestamp":"2019-10-29T14:27:47Z","grade":{"grade-01":14,"grade-02":14,"grade-03":14,"grade-04":14,"grade-05":13,"grade-06":14,"grade-07":9,"grade-08":12},"magic":{"cool":87.201873068568,"feedback":12,"given":9.125,"grade":13,"grade-01-average":3.5,"grade-02-average":3.125,"grade-03-average":4.25,"grade-04-average":3.875,"grade-05-average":3.545,"grade-06-average":3.583,"grade-07-average":2.714,"grade-08-average":3.4,"smart":7.8638743260012}},"text":"Ok, so you found yourself on  a sinking platform out in the middle of the ocean, but aren't we all in a way?  Literally \"starting with nothing\" your island is a scoreboard which grows as you accumulate points.  \n\nAs the numbers of your score raise the segments of the island, make sure you don't get stuck in a low-lying value.  If you can break into more digits, you have more space to explore!  \n\nWhat's the highest score you can achieve before the waters catch up with your ambitions?\n\nhttps:\/\/www.youtube.com\/watch?v=3NDFfbI0zHs\n\nSee [kurrik.itch.io\/zero-coast](https:\/\/kurrik.itch.io\/zero-coast) for more information.\n","title":"ZERO COAST"}