Run Through Worlds by celsyum
To fight: click or press and hold mouse left button jump: space walk: awsd or arrows

Story: you are on lifeless planet and you need to craft your tools. With bare hands you can only pick stones , you level up, you can cut grass, level up, you can destroy bushes, level up and so on... figure out what you are capable to destroy after each level up. Different planet requires different level to achieve (sorry not polished at all - there are unlimited amount of elements I could add to this game)
No audio implemented , but it was very close. I could finish in for JAM , but I don't have free time any more.
Cheers, And Thank You for testing it.
and timelapse:
https://youtu.be/Av7gcw_kfHU
Ratings
| Overall | 404th | 3.075⭐ | 22🧑⚖️ |
| Fun | 405th | 2.786⭐ | 23🧑⚖️ |
| Innovation | 278th | 3.143⭐ | 23🧑⚖️ |
| Theme | 279th | 3.31⭐ | 23🧑⚖️ |
| Graphics | 179th | 3.524⭐ | 23🧑⚖️ |
| Humor | 344th | 2.075⭐ | 22🧑⚖️ |
| Mood | 444th | 2.476⭐ | 23🧑⚖️ |
| Given | 22🗳️ | 13🗨️ |
* That I have to click several times for anything to happen
* which things I can collect at which stage.
you can press and hold mouse to hit constantly.
To destroy you need to hit several times. :v:
My two nitpicks:
- The hit registration was kind of wonky, and you had to do a lot of positioning to really hit what you were aiming for
- It missed any sense of urgency (?), i.e. it was clear that you have to collect items in a certain sequence, they were all there, it was just a matter of time. Adding some enemies or other danger to the player that breaks you out of a walk - click - walk complacancy would've added a lot
Overall a pretty nice game !
But I really liked what you have. Good work :)
Other than that, great work, I like the triple pickaxe