TinyBeat by Tiberiusuciu

In this game, you start with nothing to do, but as time passes, the game's difficulty increases, try to stay alive as long as possible!

So this LD was a rollercoaster for me. It started of with good idea, then I fell off, and lost motivation, only to pick it back up in the span of 24 hours. I got back at it at full speed and finished it off in time!

This game is heavily based on well known rhythm games with an addition of some power ups and health restore. Difficulty is configurable

Tools I used:
- Engine: Game Maker Studio 2
- Graphics: Pyxel Edit
- Sound (Music): FL Studio 12
- Sound (Sounds): BFXR
Shoutout to @0x01F0 for helping me naming this project!

| Youtube | https://github.com/tiberiusuciu/ludum-dare-45 |
| Youtube | https://tiberiusuciu.itch.io/tinybeat |
| Original URL | https://ldjam.com/events/ludum-dare/45/tinybeat |
Ratings
| Given | 16🗳️ | 0🗨️ |
I know, Having had more time, I would of totally assigned more time to the rhythm allocation. I feel like I neglected that area simply because of the complexity of the task. Thank you nonetheless for playing! :)
Thank you for playing!
Yeah I wanted to gradually slow down over a second or two whenever you hit the slowdown note. Did not implemented that idea after all due to time constraints. That would totally be part of the things needing some polishing! ;)
Good fun, nice job!
On your gifs you have a score of like 300 - 400, I don't even get close to it ;D but I'm not so experienced with rhythm based games either!
I created something similar as a system in LD44, so I'm curious how your "move note down synchronized to the bottom" algorithm works? :)
Again, well done, it's fun and a complete experience!