P.O.S.E.V.Y - [CROPS] by Banana090

[raw]
made by Banana090 for Ludum Dare 45 (JAM)

Grow plants to help you fight the enemies and protect them! Highly recommended to play in fullscreen mode.

You will find all key-bindings you need on the game page, hope you enjoy :3

Screenshot<em>1.png Screenshot</em>2.png

Game was uploaded some more times after Ludum Dare 45 has ended, we fixed two critical issues with the game not fitting the screen correctly and issue when player got no drop from enemies!

Ratings

Overall 1027th 2.816⭐ 21🧑‍⚖️
Fun 1016th 2.6⭐ 22🧑‍⚖️
Innovation 928th 2.675⭐ 22🧑‍⚖️
Theme 561th 3.3⭐ 22🧑‍⚖️
Graphics 403th 3.763⭐ 21🧑‍⚖️
Humor 840th 2⭐ 20🧑‍⚖️
Mood 1007th 2.528⭐ 20🧑‍⚖️
Given 22🗳️ 3🗨️

Feedback

GullynGames
07. Oct 2019 · 22:34 UTC
The game doesn't fit my screen. Is there a way to fix this?
🎤 Banana090
07. Oct 2019 · 22:42 UTC
If you had issues with game resolution or never getting any loot - it was fixed

We're very sorry for inconvenience and hope players from now on will enjoy the game experience)
Caesura
07. Oct 2019 · 22:44 UTC
So, as posted above, the game doesn't fit my screen. However, you can fix this by zooming out in your browser (typically ctrl and +/-). This game reminds me a lot of Atomicrops and the GUI and art is amazingly polished for an LD jam. It took me a minute to realize I could punch things if I switched to an empty inventory slot. Otherwise it's a good start to what could be a really fun game!
DanielMotta
07. Oct 2019 · 22:48 UTC
I have problem with the screen fit, but i learn by trying pressing 1-2-3-4 to change itens and it was really cool to play. I like the art style, reminds me dont starve style
xiranvii
07. Oct 2019 · 22:52 UTC
Throughout a few nights I managed to acquire one pack of seeds, not sure if I'm doing something wrong there.

The big issue for me is the fact that the background is plain, I wasn't really sure if I was moving or not.
eva
07. Oct 2019 · 22:57 UTC
Cool game! It wasn't clear how to get stuff from the plants though, I never got ammo.
changemewtf
07. Oct 2019 · 23:07 UTC
Couldn't really figure out how to get going. I start with zero everything and no apparent way to get more, then I start the night and the monsters get me.
anticdope
07. Oct 2019 · 23:11 UTC
Great visual aesthetic! Took me 8 nights to find my first pack of seeds, planted it, and then my plant was immediately destroyed. Played for about 20 minutes but never got lucky enough to grow an ammo plant. Great concept, but very difficult, and not very forgiving, or rewarding.
Yaroslav Kravtsov
08. Oct 2019 · 00:01 UTC
I don't understand how to find some seeds and start growing something.
Danielk
09. Oct 2019 · 10:15 UTC
I have really no idea how to get seeds or ammunition.. You literally start with nothing which makes it impossible to plant something.. i run around the monsters for about 5 minutes but nothing happened.. but incredible nice artwork I really like this style!
nikita-lozhkin
10. Oct 2019 · 15:13 UTC
Cool game, but so easy. Polish balance up and game will be better
ThatMalzan
12. Oct 2019 · 17:34 UTC
A lot of fun. A few more mobs per wave would make it interesting.
chaotikza
12. Oct 2019 · 22:04 UTC
Seems completely broken to me... no ammo, no seeds, no idea how to get either...
TheVideoGamester
13. Oct 2019 · 21:22 UTC
@chaotikza Need to punch some. You start with nothing so you need to loot the enemies for seed packets.
TheVideoGamester
13. Oct 2019 · 21:25 UTC
So I think this game is interesting. I love the planting mechanic. It does need to be more difficult as after the first one or two nights it was extremely easy and I had way more than enough ammo. Love the graphics, especially the coin plant. The bullets shot were also really cool looking. I think with some more time this could be a full on release quality loop. Good job! Biggest thing I would change is make it so planting plants has either a negative drawback of some kind or at least have them get destroyed as I never had a single one get chomped by the enemies.
chaotikza
13. Oct 2019 · 21:50 UTC
@thevideogamester After you told me to punch some, it still took me 5 minutes to figure out how! A simple hands icon in the empty slots might have made it obvious... :rage:

Will give this a proper test now and update my review. :sweat_smile:
TheVideoGamester
13. Oct 2019 · 22:18 UTC
@chaotikza Np. I agree it is a bit rough to figure out at the start. I only figured it out by accident
chaotikza
13. Oct 2019 · 22:21 UTC
OK, here goes.... Really love the graphics and animation - good work on that!

No sound? Please remove the audio category on submission in that case.

I got far enough that I think I have a good idea of how things work now:

![chrome_gm4kwoulap.png](///raw/767/z/298c4.png)

Most of the problems I see with the game come down to either balance or usability.

On the balance side:
- The pistol and SMG seem useless when there is plentiful ammo for the gatling gun. I'm guessing there's a missing upgrade system where you spend coins to buy better weapons? Still, adding some weapon variety might be nice.
- Once I had about 4 tower plants it seemed like I didn't really need to help fighting enemies, so the game was very easy.

On the usability side:
- Make it obvious that I can punch. Make it the first weapon slot, with an icon.
- Gathering stuff from plants is tedious and awkward, because E is right next to WASD - maybe punching plants to make them drop stuff would be a nicer experience. An upgrade that gives that an area-of-effect would be nice too to speed up harvesting later in the game.

As the Videogamester said, this is a very promising entry - I just got very frustrated trying to figure out how to play it.