Tower up by Iwa
Multiplayer platformer game [require controlers]
Players earn points by reaching the top of the screen and lose them by falling down.
Use your attacks and availables bonus to disturb your opponents while climbing as fast as possible.
Players earn points by reaching the top of the screen and lose them by falling down.
Use your attacks and availables bonus to disturb your opponents while climbing as fast as possible.
| Windows | http://www.memory-leaks.org/DL/TOWER_UP.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=58061 |
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description.
It's also quite fun and the controls are smooth. There's feedback on almost everything, I love it. Great sounds too.
It's a great idea to have the players come back at the bottom on the screen when scoring.
I unfortunately cannot play it with 4 players right now, but I wish I could !
I didn't have anyone else around to play with so I played solo but I can see how it would be fun with more people.
Unfortunately i dont have 2 controllers to test it with someone other was it so hard to add keyboard controls?
As i didnt play against anyone else i not sure but controller feels a little bit to sensitive. Also there are some platform configurations that make it impossible to ascend maybe there is there double jump that i didnt discovered?
In the end its solid game with jaw dropping graphics.
Yes all the assests were made during the Jam.
We were a solid team of 3 arts and 2 progs so things worked pretty well.
We had some issues with the multiplayer controls on Unity's default controller manager thereby we had not much time to implement keyboard.
Indeed some platforms configurations forces the players to fight for a while before they can climb again.
We will start to work on a website with all our Jams' games updated (better controls for exemple).
Thank you all for your comments. It's always a pleasure.