Last journey in the sand by squirrelsoft

[raw]
made by squirrelsoft for Ludum Dare 46 (JAM)

Travel with your trusty companion to the last safe place to live. Feed yourself and your mount from abandoned houses of those who already left. Beware, here the wolves get hungry.

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/!** This game is not functional due to a lot of bugs a post LD version will fix this in the short future */!*
**Update
: We now have a Web build fixing some bugs, so please choose this build to test the game.

Controls :

  • Arrow keys : to turn the camera
  • Left mouse button :
    • on your tile to pass a turn
    • on a nearby valid tile to move there
    • on a building to take stuff in your inventory
    • on your character to scare the wolves around you
    • on the camel to load your stuff and leave (if near the edge of map)

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Tools :

  • Unity
  • Gimp
  • MagicaVoxel
  • Ableton Live

Ratings

Given 27🗳️ 2🗨️

Feedback

Kent Reese
23. Apr 2020 · 03:51 UTC
As you said there's a lot of bugs, but there's still a game to be enjoyed here! It seems you have a nice sart to something and you should be proud of that. :)
mahalis
24. Apr 2020 · 00:36 UTC
This is ambitious—I wasn’t able to get far in it, but as Kent said, there’s definitely the beginnings of a fun game here. The voxel art’s well done. Nice work.
png
24. Apr 2020 · 00:55 UTC
the game looks interesting! I tried it but i guess i will wait for the post LD version since it stopped working at all while playing.
zgragselus
11. May 2020 · 00:26 UTC
I've tried the game, but it somewhat doesn't really work (the controls are given in the bottom, but they don't react in any way - character is still stuck in the first turn on place).

It does look ambitious though!
dxk2294
11. May 2020 · 01:25 UTC
Very interesting game! I would have increased the ambient lighting a bit, the harsh black shadows made the game feel a bit too drab. I also think the AI should have taken their turns much quicker, but a nice start!
VirtuaWorlds
11. May 2020 · 03:48 UTC
I really like the graphics. But I couldn't get the game to work on either firefox or chrome. I tried a few times. Would like to see what the game is really about.
angry-cyboot
11. May 2020 · 14:40 UTC
thanks everyone for your feedback everyone!!
@zgragselus and @virtuaworlds the LD version does launch on windows but is unplayable, for the post LD version we may put up a new version and maybe even a windows build for the +3days but it'll be after the end of the ratings.
JengaMang
11. May 2020 · 19:11 UTC
The style and layout of this game is awesome, I wish I could play more but there were a few bugs in the web build. With some bug fixes and maybe a bit more in game instruction on the controls/ui, this could be real sweet!
Mark A Pressler
12. May 2020 · 01:57 UTC
As others have said, this is a nice start but did not contain much playable gameplay from my attempt. The world is beautiful and the background music fits perfectly, giving it a very nice ambient feel. Unfortunately, all I could really do was walk in a circle around a hut while my camel was either ravaged by or made excellent friends with some wolves. Great start though, would love to see this developed further!
Space_man
12. May 2020 · 04:00 UTC
Seems like a nice start, I like the graphics but the gameplay is pretty limited. I think the biggest issue is the delay between turns - it took a minute before I even realized that I was waiting for each AI unit to move. Combining/speeding up the AI turns or adding more to do in each player turn would help a lot. I was eventually able to collect some resources from a building and give them to my camel, I think this could be an interesting game you develop it further!
angry-cyboot
12. May 2020 · 16:28 UTC
Good news a new version is out just in time to see the end of the ratings ^^

anyway it fixes a few bug, implement a few things that were made but we hadn't the time to use, and improve the balance a bit.

overall the only fully new things are the appearance of the lakes and a bit of pathfinding. Both were added in the +3d version