The Segway Furnace: Preparing for War by Reisn

[raw]
made by Reisn for Ludum Dare 46 (COMPO)

ludumdarecover02.png

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There is a war coming and we need your support.

We have a mighty furnace which provides us with the materials for crafting our war-ready segways.

There are different ways you can fuel this furnace but find out the details for yourself!

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Movement: WASD

Look Direction: Mouse Cursor

Use Tool: Hold Left Mouse Button

Switch Tool: 1 (Axe) and 2 (second Tool once unlocked)

Exit Game: Alt+F4 (sorry, no exit menu)

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Windows build tested only. No audio included unfortunately.

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Ratings

Overall 970th 2.848⭐ 25🧑‍⚖️
Fun 937th 2.674⭐ 25🧑‍⚖️
Innovation 925th 2.739⭐ 25🧑‍⚖️
Theme 795th 3.326⭐ 25🧑‍⚖️
Graphics 896th 2.783⭐ 25🧑‍⚖️
Humor 390th 3.024⭐ 23🧑‍⚖️
Mood 882th 2.667⭐ 23🧑‍⚖️
Given 23🗳️ 20🗨️

Feedback

Doenerti
20. Apr 2020 · 20:33 UTC
attack hitbox could be bigger and exit option to quit the game would be good (had to alt + f4).
BinaryPrinciple
21. Apr 2020 · 01:02 UTC
I tried to keep the fire alive as much as I could.
I like the idea of a multiplayer, but as @doenerti mentioned, attach bigger hitboxes and an exit.
Iswara
21. Apr 2020 · 10:04 UTC
If you can, add some enemies
Maindric
21. Apr 2020 · 10:11 UTC
I found the targeting to be awkward. Also, the fuel burned too fast once you got to toilet paper as it was often hard to get to the toilet paper once it starts burning at that stage. It looked really well. I enjoyed my brief time in it.
gquibao
21. Apr 2020 · 15:55 UTC
I had a good time with this. The art is really simple and cool. Had some issues with aiming the axe, but the overall experience was fun! Good job!
Agent8364
24. Apr 2020 · 13:58 UTC
Didn't like how you had to get on the green spot, died at stage 3 because I was above it and full was as 10 and before i hit the ground, it ran out.
elmo
24. Apr 2020 · 21:54 UTC
Frostpunk spin off - the royal segway
congusbongus
26. Apr 2020 · 02:37 UTC
Haha I love the idea of using segways so you don't have to animate legs :)
smirnov48
26. Apr 2020 · 07:32 UTC
Interesting game.. in beginning "oh.. it's impossible", especially when start scene two. But I didn't see what pickaxe unlocked)
🎤 Reisn
26. Apr 2020 · 09:50 UTC
@congusbongus You got me :P this was definitely how the segway idea started. as a programmer you gotta be creative to somehow find ways to use your programming skills instead of your art skills to create visuals
darthnumbers
26. Apr 2020 · 21:01 UTC
I enjoyed the physics a lot, zooming around was fun. Also really enjoyed the humor. Level 2 was kinda hard
FinnThePirate
26. Apr 2020 · 21:07 UTC
nice idea for the theme, had hard time with the axe at first but got the gist of it pretty quickly. artwork is really nice for a compo game good job, one little thing though, an ambient forest sound would increase the overall experience
jk5000
27. Apr 2020 · 12:36 UTC
The idea is okay, but the game feels really unfinished. Sound effects and/or music could have made this so much better.