RushBomb by Gelgavish
Oh no! it appears that your country will be nuked bombed in 48 hours! Everybody will die! You have got to stop them! you and your amazing hacking skills can hack the missile base computer system and disable the missile, in order to do that you'll need to go through a number of security layers. To break through the security system you'll need to go through the pink high tech connecter, but sometimes it will need a data about the place to connect to. Can you keep your country alive?
Controls:
Move with WASD.
Attack with 'L'
The HP counter will appear in the lower-left corner (when an enemy attacks you).
Press ESC to close the game.
Epic gamer moments screenshots:


Good luck!
About the game:
This game is the first game my friend and I made using our own game engine made with pure C++! yeah, it was hard.
We also lost about 17 hours so there are some known bugs:
At the third level, sometimes one of the lines that open the doors won't disappear, just restart the game.
Sometimes when you exit the game it will congratulate you for finishing it, We don't know, it's weird.
- When you finish the last level the game will exit automatically, it doesn't crash
*Don't worry if the console window will be full screen, it's the way it's supposed to be and you can always press ESC ;) *
Updated version: ===========================================
Changes:
Better combat system (you can't hold L anymore)
The music doesn't stop
The game end properly
Have fun! :)
Ratings
| Overall | 1335th | 3.456⭐ | 47🧑⚖️ |
| Fun | 1216th | 3.322⭐ | 47🧑⚖️ |
| Innovation | 686th | 3.556⭐ | 47🧑⚖️ |
| Theme | 2072th | 3.159⭐ | 46🧑⚖️ |
| Graphics | 1609th | 3.326⭐ | 45🧑⚖️ |
| Audio | 995th | 3.25⭐ | 46🧑⚖️ |
| Mood | 982th | 3.5⭐ | 47🧑⚖️ |
| Given | 49🗳️ | 71🗨️ |
The code execution cannot proceed because VCRUNTIME120_1D.dll was not found. :x:
I tried on windows 10 by just downloading and extracting. Keep me posted!
Just uptaded the file, it should work now.

If I resize the window to "full screen" it makes the window very high but not wide at all, but I still can't see the whole room

and if I go off the screen on right and up and move around, then I get an error message and the game crashes.

sorry for the Finnish language in that error screen
Initially I thought it might happen when I collect the letter P. Again, I can't see that letter on my screen but I see from the pictures on this page that the letter is there. I've been somewhere around there when it has happened.
But I just noticed that on my computer the vertical walls are different than in those pictures. The walls are shorter and it makes it possible for me to walk in between the "holes" in the wall. One time I got to walk under the bottom wall.
So walking to the right side of the game area to a point where I can't see the character anymore I have been able to exit the room and then moving up for a while and moving around outside of the room the crash happens.
If you need more help just tell me! :)
It worked this time! I had fun, and the level design and general progression is very well thought out. The look and texts give this game a strange feeling, so much that when it crashed at the firewall level I didn't even know if this was intentional, and I kinda don't want to know.
Thanks for the game.
I thought the enemy mechanic could've been fleshed out a little more - what's to stop me from just holding L the entire game? Digged the idea though!
Yeah, we forgot to add in the timer who is in charge for that :P
I hate those bugs but we didn't have time to fix them, maybe the next game engine will be less buggy ;). Yeah, this time we have dedicated more than half an hour for the level design :P glad you liked it!
Really @acdia? I programmed the enemy AI part and let me tell you something, it's not the best AI...
Thanks again for playing our game!
So, with your own engine? Epic gamer moment. hahahha
I can't say much of your game, it is really good, you got more than i would ask for for an ASCI game. Only thing that i would have to agree with Celdur is that the ërrors aren't a challange, but you added a Virus, or firewall, then the player would have to switch from pessing L to pressing... B... I don't know hahaha, just a little far because it's hackerman momment XD
A really enjoyable game, one that you usually don't see but give smiles just for seeing an @ walk XD The colored switches blew my mind.

Liked the retro style, and the music though! Also, did you have to pick up the letters/numbers in any order on the levels? I just grabbed them with no thought to the order -- having that matter could make things more interesting!
Anyway, thanks for the feedback! :D
You could fix the soud, caused when it ends, the game keeps mute
My only one point of criticism was maybe the clearing editors could be limited in some kind of way. i was able to just hold it down and it wasn't really an issue.
Just wanted to let you guys know we just released an updated version with some improvements. So check it out if you want :D
Anyways, We also did ours in C++, but it used the SDL libraries so we had a much easier time creating our game engine than you. I don't envy trying to make a pure console game like that, Though I am inspired to....
Hmmm... user-generated content... let me think about it ;)
I think the issue was because you had a lot of things running on your computer when you played, we didn't program the engine quite efficiently so maybe it couldn't function right because of no RAM available... maybe the next engine will be better ;)
But if you are still interested you can try it off-cam (by the way, running through the buttons as fast as you can helps sometimes), anyways thanks for playing our game :)
I'm not sure if I got to the end or not - after the firewall level, the game simply closed.
I can't give the graphics a good score, as there kinda aren't any... but that _does_ fit in with the theme of the game, so feels a little harsh!
I actually considered having a similar approach when making my game (In the end I went for using Unity).
Good job ! :)
Wow, that's kind of embarrassing, we didn't know about Nethack, oh well... We used special characters in our game (not that crazy when I think about it) but we could use them only on entities, but we may change it in the future @brenno263 :)
Really @chief141? we were very concerned that the gameplay is bad, it's nice to know the gameplay is good :D
Thanks @lazzydev72! I think we will ;)
If you will get a virtual machine make it windows 10, no lower
As always we will create highlights for a rewatch if you want.
I liked the game idea, and the fact that you created it from scratch without using any commercial engine.
Well the artstyle was... interesting - To be honest, its more like typography ;)
It was rather short, probably some more levels would have been coll but all in one it fits I think.
The only point is that it feels strange that after killing the last enemy of the "firewall" - The game immediately quits.
Overall Great though!
We'd like to have those highlights for a rewatch.
We'll create more levels, fix the issues and the bugs of the game.
And about the "Firewall" level - the game ended after that level because of a bug that made it difficult for us to create the end screen.
And again thank you for supporting us!
@polegar, we'll add a game over screen :)
Here. There is a scroll bar on the right but I still don't see anything after scrolling it
Thank for trying hard playing our game btw :)