TRAM OF WISHES by katamary

The Tram of Wishes is a meditative journey game about a simple tramway driver. He is a sincere humble dreamer who loves his job. Years of experience, love and sensitivity gave him the ability to read passenger desires.
But what he's gonna do with that feeling?! :stars:
CONTROLS:
Right Arrow - Move forward
Left Arrow - Move backward
(Z) - Open/close doors
Space - Tram signal
On some machines build can take 1-2 minutes to run. Sorry for that! =(
CREDITS:
Game design, story, characters, text: katamary
Graphic design, art: zhanna (une_voix(@)lenta.ru)
Voice acting: https://www.facebook.com/sergey.zharov/ https://www.instagram.com/sergey.zrv/
Music, sound design: maliyshock https://www.facebook.com/maliy.shock


| Youtube | https://drive.google.com/file/d/1XhJpNh7StH4oADHsrPEt9NSjst8oGCje/view?usp=sharing |
| Original URL | https://ldjam.com/events/ludum-dare/47/tram-of-wishes |
Ratings
| Overall | 143th | 4.063⭐ | 42🧑⚖️ |
| Fun | 710th | 3.413⭐ | 42🧑⚖️ |
| Innovation | 352th | 3.738⭐ | 42🧑⚖️ |
| Theme | 441th | 3.927⭐ | 43🧑⚖️ |
| Graphics | 10th | 4.756⭐ | 45🧑⚖️ |
| Audio | 47th | 4.275⭐ | 42🧑⚖️ |
| Mood | 30th | 4.393⭐ | 44🧑⚖️ |
| Given | 59🗳️ | 67🗨️ |
Very nice graphics!
Z - to open/close dors
Great experience nonetheless!
Two good additions would be subtitles and a small tutorial for the controls
Thank you fore your comment!
> it was loading something but 3 minutes)
Have you tried pressing any key while on the splash screen? Ouch. I know that I didn't put the note about "press any key to continue". Heh).
Anyway, I really loved the game visually, music is really nice and I got attached to the characters I was transporting :D Please add some levels post jam <3
Also I though that miracle happening was the last stop and I'm supposed to open the door and let them out. And I'm still pretty convinced that this is what miracle is about, though maybe that wasn't your intended interpretation. If it was, maybe you should allow them to get off the train after miracle happens, that would make nice though bitter ending.
Anyways, this was amazing and the (at least percieved) depth of so simple game is breathtaking, the artstyle is beautiful, I love it! Do more, more like this, more of this, more whatever, just please do! <3
Yes, this miracle itself it is the end. We wanted to give the player opportunity and space to think what it was all about and who are those people and what miracle actually means... I think giving a simple strict answer like "and then that happened" can destroy this feeling when you find the answer and figure out something for yourself. Of course, we have our own interpretation in the team, but it would be a crime to take off this opportunity from the player.
We are going to continue to develop and polish this game to publish it on steam. We did not have enough time to make all of we wanted to. So it will be even more emotional and beautifull (you may see screenshots) in the future. Stay in touch! =)
Графика невероятная, атмосфера шикарная и как всегда очень глубоко.
Спасибо за такие игры, они очень нужны
It's a cute and cheerful game =) The style is nice ad for the music, sound design was good enough.
I would have liked a bit more space between the stops to have time to read the thoughts, it was a bit stressing at first, I don't know if it is intended tho.
It's a bit sad that it is so short, and lacks maybe some sort of progression, it feels repetitive very fast. I'm also not sure it fits the theme that much.
Nonetheless, nice work and keep going!
Edit: from the images on this page it seems you could do something to them to make them happy (the stars) but I was not involved enough to keep going after 2 days to be honest =/
Playing it again, I realized that I must stop at the shops to make them happy. I thought about this in my first playthrough but ended up not even trying because there was no stop, so I thought it was not possible. I'll give it another shot and update my ratings and feedback!
Edit2: Ok, I think I've completed it this time (the train is into the sky but it's not ended, don't know if it is completed or again not!).
I think the main reasons I quit before even trying is the control of the train, or, to be more specific, the camera that is too close when moving, that made it impossible to brake in time, and therefore you always needed to go back a little. It's very slow and may be annoying, it was to me sadly, to the point that even trying to stop at the shops was a no.
It still is a cute game =)
Love the voice over flavour - perhaps some subtitles there would be cool.
The game itself is a bit slow, but that is part of the type.
Nicely done!
Astuning art direction too. I must admit I had chosen watercolor style for my game, but your execution of that style is a step above mine (maybe a lot of steps I think :smile: )
Anyway.
I love you storytelling and how well art fits into it. Cool entry.