A Healer's Tale by Space_man
Healers... always needed but rarely appreciated. Your task is to heal a group of less-than-thankful adventurers as they traverse a dungeon. Will you make it through, or will your team running off into danger make you give up healing for good?
Controls:
WASD to move
Left click for healing beam and to select abilities
Right click to use active ability
1-5 to activate abilities from hotbar
You have 5 healing abilities:
1: Health Bomb, heals all allies in an area
2: Healing Zone, places a zone of health which heals over time
3: Heal Self, restores your own health
4: Shield, makes the target take no damage
5: Revive, brings the target back to life
| Youtube | https://space-man.itch.io/a-healers-tale |
| Youtube | https://space-man.itch.io/a-healers-tale |
| Original URL | https://ldjam.com/events/ludum-dare/46/a-healers-tale |
Ratings
| Overall | 1118th | 3.54⭐ | 27🧑⚖️ |
| Fun | 1140th | 3.36⭐ | 27🧑⚖️ |
| Innovation | 548th | 3.64⭐ | 27🧑⚖️ |
| Theme | 482th | 4.02⭐ | 27🧑⚖️ |
| Graphics | 1410th | 3.48⭐ | 27🧑⚖️ |
| Audio | 1248th | 3.02⭐ | 27🧑⚖️ |
| Humor | 490th | 3.52⭐ | 27🧑⚖️ |
| Mood | 1453th | 3.271⭐ | 26🧑⚖️ |
| Given | 42🗳️ | 36🗨️ |
Sometimes I found it confusing on what is an enemy and who is on your team
nice writing btw! :))
I would definitely keep leveling up my Jesus to take better care of those boneheads. Maybe a Heal over time, or cooldown/pickup that makes beam more powerful. Other deities with different abilities? More forgiveness on the healing beam target lock. Well done!
PS: The Monk character needs to chill out and not go so ham all the time!
Also, I hate the fairy monk, He doesn't know how to kite and keeps taking the aggro from our tank.

Great nice music..