Stuck in a Hoop by Tunahead
You play as Lula Loop your goal is to reach the exit. With your magic hoop you can catch enemies.

Controlls:
-Arrow Keys for Movement -Space to Jump -A to Throw your Hoop!
Enemies can be kicked if they're STUCK IN A HOOP Have Fun and enjoy!
TIP! Killed Enemies bring extra coins! See How many you can collect! The Counter resets after you die!
https://twitter.com/dev_tuna
Ratings
| Overall | 1254th | 3.167⭐ | 29🧑⚖️ |
| Fun | 1030th | 3.148⭐ | 29🧑⚖️ |
| Innovation | 1612th | 2.259⭐ | 29🧑⚖️ |
| Theme | 1376th | 2.926⭐ | 29🧑⚖️ |
| Graphics | 983th | 3.357⭐ | 30🧑⚖️ |
| Audio | 984th | 2.722⭐ | 29🧑⚖️ |
| Humor | 894th | 2.568⭐ | 24🧑⚖️ |
| Mood | 1428th | 2.587⭐ | 25🧑⚖️ |
| Given | 24🗳️ | 27🗨️ |
A solid game nevertheless.
Thanks for the feedback!
You are all so right! I totally forgot to implemt the Jump that way! Heh...
Wouldn't be that hard, it shows how **EASY** it is to forget something. :smile:
I like the boomerang-style attack mechanic, it's quite fun and satisfying. As others have said, a shorter hop would be helpful. Or alternatively, designing the levels around a fixed jump height would improve things as well.
I liked it good job.
It's still a bit fiddly to be honest. Yeah, I was wondering why the sprites where weirdly scaled, but didn't look into that. Thank you for the tips! I am going to look into that :)
Linux Mint with XFCE had similliar problems. :'D
Thanks for the feedback! :)
P.S. I did get this error when I lost once:
___________________________________________
############################################################################################
ERROR in
action number 1
of Step Event0
for object oPlayer:
Unable to find any instance for object index '13' name 'oPlayer'
at gml_Object_oPlayer_Step_0
############################################################################################
gml_Object_oPlayer_Step_0 (line -1)
Thank you for your feedback! And yes I agree. That's the reason why I implemented a variable jump in a new build (which will be released after Play+Rate ends. Thanks!
@emperor-eagle I am glad to hear that! And also I am a bit suprised, because I didn't had much time for polish... I wish I had more time for some good Levels. But Thanks anyway!
Huh...interessting... I will look into that error!
Seems like I forget some state...where something looks for an existing Player...maybe the hoop?
Could you explain to me what happened when you lost? If you can remember it :)
@codertrevor Hehe...Thanks! To be honest...the Levels were fastly thrown together.
The graphics were a bit of a higher focus for me this time. I am getting better. Good that I could transfer the cuteness :)
With the feedback, nice work! You should keep going with it!