Dungeon - Repeat! by Stratcat66

[raw]
made by Stratcat66 for Ludum Dare 47 (JAM)

You are trapped in a dungeon and you only have 30 seconds to escape. Luckily you can travel back in time every time you die and you can use your previous attempts to help you...

This is a small puzzle game where you have to perform tasks in parallel. The game uses GODOT as its engine. screen3.png

Ratings

Overall 175th 4.018⭐ 30🧑‍⚖️
Fun 108th 4.054⭐ 30🧑‍⚖️
Innovation 94th 4.089⭐ 30🧑‍⚖️
Theme 77th 4.321⭐ 30🧑‍⚖️
Graphics 1036th 3.304⭐ 30🧑‍⚖️
Audio 319th 3.75⭐ 30🧑‍⚖️
Humor 722th 2.81⭐ 23🧑‍⚖️
Mood 387th 3.778⭐ 29🧑‍⚖️
Given 22🗳️ 29🗨️

Feedback

Stratobox
05. Oct 2020 · 23:00 UTC
Very nice but it should have a button to reset the game , i failed my time but i couldnt restart quick
Todd Mitchell
06. Oct 2020 · 15:13 UTC
What a cool idea. I really like this! Could have used a tad more of a hint on the first life or maybe a shorter first life just so I knew what was going on? Cool though, great work!
Dama
06. Oct 2020 · 15:14 UTC
Good job guys. Nice game
Pedro Augusto Ruppenthal
06. Oct 2020 · 15:25 UTC
Fun and clever game!
Ashour
06. Oct 2020 · 15:29 UTC
This is a clever idea. I really like the implementation here and the music is atmospheric. I wish I had a bit more time to get the key and get out, since it's really tight. Well done. Kudos.​
Nikolai Shkurkin
06. Oct 2020 · 15:31 UTC
Made it to the end! I thought it was really interesting that you can mess with your past lives. There is a lot of potential there for all kinds of puzzles. Awesome and great work!
Demuss
06. Oct 2020 · 15:37 UTC
Neat concept, pixel art looks nice and minimalistic which is good because there are more and more of us on the screen and thats oddly satisfying when you leave the base with all the bois at once doing their tasks, level design feels clunky dont know why but it's quite smart to restart our path from time to time so it doesn't get boring by walking the same path over and over again. Speaking of boring... the most boring part of games imho is repetive waiting without noting new... so the fact that when you kill yourself your clone doesn't just stand where you died for the rest of time forces us in some places to awkwardly stand on button for the whole duration and it really feels like unskipable cutscene... it would be great if we could just press (R) and clone would not die but stand still the rest of time... it would remove this awkward waiting and add a bit more dynamics to the gameplay

Overall great entry :> Nice job!
Viktya
06. Oct 2020 · 18:00 UTC
That's an interesting concept, although I didn't finish it. A lot of trial and error I must say, I like the challenge so I will retry later. I wish there was a button to reset the whole game as you could do something wrong and block your own way. Nice music too!
Cubiclaw
07. Oct 2020 · 08:59 UTC
The concept is very clever and the puzzles are well crafted too, I enjoyed playing this!
Agree that a "reset the game" button would be a nice addition, but I just refreshed the webpage to achieve the same effect.
🎤 Stratcat66
07. Oct 2020 · 18:49 UTC
Thank you for all your positive and constructive feedback. Your ideas help me a lot.
Clearly a faster way to 'hard' reset the level (without the menu) or a mechanic to clone yourself (instead of insta kill) is something that could improve the game. <3
Hundred
07. Oct 2020 · 22:34 UTC
yeah this sure is a real nie game man! the graphics weren't the best, but everything else was great. Our game had a similar concept, check it out!
SimonL
07. Oct 2020 · 22:38 UTC
Really like the novel idea!

A reset button would have been nice, since you can pretty easily manouver yourself in a corner where you can't win anymore.
Aimainiac
08. Oct 2020 · 20:29 UTC
I like the mechanic, but there is certainly room for improvement. It was hard to figure out what levers and buttons did, maybe adding some visual wires would help.
Tom_A
09. Oct 2020 · 06:52 UTC
Hi StratCat. I've seen a few games where your previous attempts help you but I think this is my favourite. I found myself pressing R just to watch my little army of guys growing. You've done a really good job and the gameplay is not too taxing. Music and graphics are perfect for the theme too.

It's not easy making these kinds of puzzle type levels and it's well made here.

Nice work!!!
Ericbolseiro
09. Oct 2020 · 11:39 UTC
Dude, what level design we have here!
Wonderful, you do an excellent job. please spread your game more! fantastic idea
No Grapes Games
09. Oct 2020 · 12:47 UTC
I probably played this longer than I should have but I really wanted to get out of that dungeon! I actually had a lot of fun playing this. It had some really well thought out level design that thought about the player. This is a fantastic entry!
Vivoubos
09. Oct 2020 · 15:09 UTC
WoW! Such a nice entry!

I loved your puzzle game! The trap you made after the blue key. ahaha GG!

I will love another level :D


PS :Ho, I replay, your game, it was not a trap ^^
It was to go to the bot and get yellow key. My bad!
acaral
11. Oct 2020 · 13:51 UTC
Pretty fun. Well executed. The idea is very cool and I really enjoyed the experience. I must admit that the sound design really works with the vibe of the game