Maze Service by Oshawatt123
You are stuck in this maze and the servers controlling your free passage have shut down and corrupted the maze's database. It is your job to manually edit the database so you can make it out!
| Youtube | https://oshawatt123.itch.io/maze-service |
| Original URL | https://ldjam.com/events/ludum-dare/47/maze-service |
Ratings
| Overall | 1172th | 3.238⭐ | 23🧑⚖️ |
| Fun | 1088th | 3.095⭐ | 23🧑⚖️ |
| Innovation | 334th | 3.75⭐ | 24🧑⚖️ |
| Theme | 861th | 3.571⭐ | 23🧑⚖️ |
| Audio | 1073th | 2.059⭐ | 19🧑⚖️ |
| Humor | 377th | 3.35⭐ | 22🧑⚖️ |
| Mood | 1094th | 3.119⭐ | 23🧑⚖️ |
| Given | 14🗳️ | 18🗨️ |
It's funny and clever.
The problem for me was that every time you update the file you need to relaunch the game...
It sort of... broke the loop ;)
The riddles and formatting of the "database" was funny, but if I did not know EXACTLY the answer it wouldn't enter...
All in all, very fun!
As for file access, I seem to recall that you can write to Application.persistentDataPath from a web gl application. Or, worst case, depending on what you need you could save your file encoded as a base64 string to PlayerPrefs. No ides if those suit your needs, just something to look into if you wanted to do a webGL version.
When testing if I had my door-passcodes right, I would often walk into a room and backpedal immediately, on instinct. This causes you to become stuck outside the room somehow?
I see lots of potential here!
I found an amusing bug, you can make the character spin. :smile: It looks like it is incorrectly affected by rigidbody physics.

Games that mess up with their files are always interesting haha
I really liked the idea overall, but would LOVE to be able to know in which room I'm into haha