Loop Bulb by ZOMBIEBUST3R

--------------- ABOUT THE GAME ---------------
In this Simulation game you will be impersonating a dad that is asked to fix some things for his family. If not for constant interruptions it would be an easy task.
How will you get out of the loop you will be stuck on?
--------------- CONTROLS --------------- - WASD to move around
- E to interact

--------------- Conctact ---------------
Daniel Bruna Triviño: Programmer
- Twitter: @Daniel_BrunaT
- Github: @DanielBT-97
- Linkedin: @danielbrunatrivino63194b158
Toni Elias: 3D Artist
- Twitter: @TonyElias4
- Instagram: @korax254.
- 3d Artstation: @aeli.artstation.com
- Linkedin: @antonioeliaszapata
| Youtube | https://danielbt-97.itch.io/loop-bulb |
| Youtube | https://danielbt-97.itch.io/loop-bulb |
| Original URL | https://ldjam.com/events/ludum-dare/47/loop-bulb |
Ratings
| Overall | 859th | 3.452⭐ | 33🧑⚖️ |
| Fun | 1043th | 3.129⭐ | 33🧑⚖️ |
| Innovation | 713th | 3.417⭐ | 32🧑⚖️ |
| Theme | 428th | 3.935⭐ | 33🧑⚖️ |
| Graphics | 127th | 4.355⭐ | 33🧑⚖️ |
| Humor | 257th | 3.617⭐ | 32🧑⚖️ |
| Mood | 626th | 3.567⭐ | 32🧑⚖️ |
| Given | 24🗳️ | 39🗨️ |
Joking aside, this is some very impressive work on visuals and sound design. The details and aesthetic you've cultivated is quite transporting.
I don't really understand the gameplay however. Are you supposed to complete the sequence of tasks before dinner is called?
Great stuff!
We are working on that but since we can't change the game until the voting period is over it will have to wait until then to be released :)
We might introduce shortcuts like with the keys or the screwdriver if you know where or which to pick up you will be able to skip some steps.
Right now the exit condition is the little pop up text in the main menu when you exit the game after the first day is over.
But maybe some tips would clarify? Still liked it somehow
We are currently doing that just now as well as adding random tasks instead of always the same ones in the same order. This will not be out until the voting period is finished for the jam ofc.
We apreciate all feedback you all give us, this was our second ever jam so maybe we underestimated what was needed. We will finish this game and prepare for the next one with a new lesson learned :)
Music is very fitting. Nice artwork!
Congratulations
The game play was initial interesting but as soon as the second day has started it became boring and frustrating since I have been forced to always follow the same pattern. For eg. The biggest flat screwdriver has always to be taken first and then the smaller one can be taken.
It might be a good idea to actually let player fix something completely each other day on the random bases without player knowing what will be fixable on that day. :smile: