Prestige by Tedbuke

[raw]
made by Tedbuke for Ludum Dare 47 (JAM)

Hello, Prestige is a 3d puzzle game for Ludum Dare's game jam, which you have to get out of this crazy hotel by solving puzzles in the rooms. We hope you like it! This is team Atlas !!

3D Modeler and Design :purpleheart:LaisCahill Programmer and Design :blackheart:Tedbuke Modeler and audio designer :blueheart:Arthur Vasconcelos Programmer :greenheart:Lalo

Ratings

Overall 1221th 3.196⭐ 30🧑‍⚖️
Fun 1411th 2.732⭐ 30🧑‍⚖️
Innovation 1235th 2.907⭐ 29🧑‍⚖️
Theme 1428th 2.846⭐ 28🧑‍⚖️
Humor 1046th 2.32⭐ 27🧑‍⚖️
Mood 924th 3.269⭐ 28🧑‍⚖️
Given 17🗳️ 29🗨️

Feedback

Lestat
05. Oct 2020 · 11:43 UTC
The link doesn't work u.u
🎤 Tedbuke
05. Oct 2020 · 19:43 UTC
Sorry, we are solving this problem
jk5000
05. Oct 2020 · 20:36 UTC
Remember to make the game public when you upload it on itch.
Albuquerque
05. Oct 2020 · 20:58 UTC
Really enjoyed the aesthetics. Reminded me of scape the room games. Good job!
Comari
05. Oct 2020 · 21:37 UTC
Nice game! Was fun running around trying to find and clue and complete the puzzle. Thanks for your submission!
valisse21
05. Oct 2020 · 22:14 UTC
Great job, pretty reminds me about Escape room quests. The atmosphere is really nice, the art and sound, everything. Remind me a bit of Sin city as well.
gilazarini
06. Oct 2020 · 00:56 UTC
I loved the 3D art, kinda sad that doesn't have a theme song and it's kinda buggy the mouse but for a 3D game in a jam it's pretty dope
Luis Oliveiras
06. Oct 2020 · 02:22 UTC
Nice work! This just reminds me that I really miss going to escape rooms! The art and sound effects are great!
Charlotte Raymond
06. Oct 2020 · 04:07 UTC
Good job! I love escape room type puzzles so much and liked the art.
Gilad Bar Ilan
06. Oct 2020 · 09:35 UTC
AMAZING 3D ART!
kasperhangard
09. Oct 2020 · 17:36 UTC
I liked the visuals a whole lot, and discovering the clues was fun. I felt like the movement was a bit too heavy, and the hint were maybe a tad too helpful.
erikiene
11. Oct 2020 · 15:33 UTC
Like the direction of this! The hints were a bit too straigthforward and so it didn't feel much like a puzzle to solve. I'm a big fan of how the item inspection works (ala old Resident Evils), but would suggest making it possible to right-click at any point, without forcing the player to look at it for seconds as that can get annoying. Needs so further work to engage with the player more, but a good start nonetheless!

Oh and unfortunately the game crashed for me when I clicked on the pc in the 2nd room (after seeing '???' on the overlay), sorry I don't have more insight into why to help you fix it.
asfdfdfd
12. Oct 2020 · 20:24 UTC
Love your concept but i am too bad in puzzles.
tiffi
18. Oct 2020 · 17:07 UTC
The 3d pixel Art is really beautiful!