Burnt Out by ModalModule
You are a viking who needs to keep your fire baby alive, and help it grow (both in size and "age")! Chop down trees to feed it wood, and use seeds to grow more trees. Can you make it grow to "old age", or will it die due to your mismanagement of exploring, planting, chopping, and feeding?
Burnt Out is made by myself (programming), my nephew (who is 12 years old) doing the art, and my brother making the music/sfx.
| Youtube | https://modalmodule.itch.io/burnt-out |
| Youtube | https://modalmodule.itch.io/burnt-out |
| Original URL | https://ldjam.com/events/ludum-dare/46/burnt-out |
Ratings
| Overall | 1772th | 3.25⭐ | 24🧑⚖️ |
| Fun | 982th | 3.435⭐ | 25🧑⚖️ |
| Innovation | 1957th | 2.891⭐ | 25🧑⚖️ |
| Theme | 679th | 3.913⭐ | 25🧑⚖️ |
| Graphics | 1844th | 3.109⭐ | 25🧑⚖️ |
| Audio | 1283th | 2.957⭐ | 25🧑⚖️ |
| Humor | 1115th | 2.935⭐ | 25🧑⚖️ |
| Mood | 2194th | 2.682⭐ | 24🧑⚖️ |
| Given | 21🗳️ | 23🗨️ |
@synystercola the seeds are completely random, with a 1:5 chance of spawning, but it definitely seems like some rounds more spawn than others.
@huddybuddygreatness I find him quite cute! :)
@shugor Yes, the lack of a pointer was intentional, to make it more difficult. But I think if I were to make a 2.0 I would add "stumps" where the trees were so you could theoretically memorize the layout of the trees relative to the fire. Unfortunately, I must have failed as a game designer to convey the purpose of the game, which is to keep feeding fire, as quick as possible, so it keeps increasing it's stage from baby, to kid, to teen, to adult, and finally to senior, then once you get him to the amount of "fuel" (one of the metrics in the top left corner) where he would transform again (which happens to be 90), he instead thanks you for giving him a long life, then after a bit of time, it shifts to the next level. So you see, by running out of wood, without getting him past senior, you effectively lose, and it's only a matter of time before the fire starves.
@ssh-randy as I mentioned to shugor, I must have failed to convey the objective in-game, so I'm sorry about that. Once you got the different stages though, hopefully it was clear the goal was to get him to the "final" stage?
Once again, thanks all for taking the time to play and comment on our game! :)
Overall it's a good game. Nicely done!
The character movement felt a bit awkward. Also, I kept getting stuck on the trees. Removing the collision on the treetops could help a lot.
Otherwise though it's a fairly solid game.