Keep it Going by PatrickJR
Have you ever been to a stadium where everyone made a giant wave? In this game, you control the wave! Press buttons at the right time to keep the wave alive. How long can you last?
This is my first game jam, I really enjoyed it :)

Ratings
| Overall | 419th | 3.541⭐ | 39🧑⚖️ |
| Fun | 295th | 3.581⭐ | 39🧑⚖️ |
| Innovation | 258th | 3.635⭐ | 39🧑⚖️ |
| Theme | 286th | 3.919⭐ | 39🧑⚖️ |
| Graphics | 820th | 2.946⭐ | 39🧑⚖️ |
| Audio | 239th | 3.514⭐ | 39🧑⚖️ |
| Humor | 156th | 3.569⭐ | 38🧑⚖️ |
| Mood | 434th | 3.314⭐ | 37🧑⚖️ |
| Given | 42🗳️ | 60🗨️ |
I think mixing up the gameplay in one way or another would give it more longevity but I'm not immediately sure how I would do that.
@sayumeki Thanks for the comment :) You are right, the game could use a few changes as you progress. As for controlling the camera, I just wanted the player to be able to see the game from the view that they wanted. Though I should have made it more a part of the game.
But great game, played if for a long while :smile:
I'm going to start by saying that I suck at rhythm games, sadly x3
However, it didn't stop me from really enjoying it!
The way you made this idea of keeping the wave going into a rhythm game is hands down my favorite thing about this, it's just a very smart idea!
The audio is nice, it feels like there really is a crowd waving, so yeah! :D
The graphics are minimalistic, but they look good!
Overall, this is a pretty fun game !
Congrats!

It was a bit tricky for me to figure out what to do with the mouse button, I kept getting it wrong...
Cool original concept!
@harry-alissavakis Yes, I should make it more apparent as the wave crosses a section. I will think of ways to improve this.
@captainabi The mouse button does nothing XD, you only use mouse position to have the camera look where you want. I should have been more clear in the instructions.
Honestly no constructive feedback; it's very solid.
@fizzyapple12 I guess it is a rhythm game!
The mechanice was almost perfect, thought it was a little hard for me to time it right. Not sure if more visual feedback is needed or if I just suck.
The cheering sound was great, you blended the states together really well.
anyway, nice job ^^
I really enjoyed the sound effects. The Graphics are simplistic but charming.
If there is one thing that I would have changed it would be the rng. I would have used a bag system instead of plain rng. (Check this if you don't know what I mean: https://gamedevelopment.tutsplus.com/tutorials/shuffle-bags-making-random-feel-more-random--gamedev-1249)
"Make the game less random to make it feel more random"

@ausstein 91 is a really highscore! My personal record is 56.
Thanks for telling me about the bag system for random generation: I am now using it in the update I am working on. I use it to randomly select the sound effects (the cheers the people make). Before (in this current version) the game could play the same sound twice at the same time, which is ugly. With the bag system, this doesn't happen and the game sounds much nicer. This system could also be used in my other games. Thanks a lot!
@inflamedgums Thank you! On the update I am working on I decided to completely remove the mouse mechanic because it doesn't do much. The camera will automatically adjust itself to follow the wave. Also, this will be a mobile game, so controlling the camera would be weird.