Orbital Roaming by Sidonie_Go

[raw]
made by Sidonie_Go for Ludum Dare 47 (JAM)
      Presentation

Houston we have a problem ! The space station is defective. Go to the neighboring station to be safe. Jump from planet to planet to get to your destination. Use your jetpack to launch yourself into space and use the gravity of the elements that make up your universe. But watch out for your oxygen and meteorites !

Situation initiale.jpg

      How to play ?

Space bar : propulsion when stuck in a planet’s orbit

Left mouse click : propulsion when roaming in the space

Right mouse click / R : respawn

Gameplay3.png

      The team

Théo Pottier : Game Designer

Hugo Tuil : Game Programmer

Héloïse Bouvier : Game Programmer

Sidonie Gout : Game Artist

Pioupiou (1).gif

      Post Compo bugfixes

Menu Level Selector and Victory canvas scale with screen size fixed

Level 2 background music lowered

Ratings

Overall 884th 3.442⭐ 45🧑‍⚖️
Fun 849th 3.302⭐ 45🧑‍⚖️
Innovation 991th 3.163⭐ 45🧑‍⚖️
Theme 821th 3.605⭐ 45🧑‍⚖️
Graphics 640th 3.739⭐ 46🧑‍⚖️
Humor 827th 2.662⭐ 39🧑‍⚖️
Mood 901th 3.293⭐ 43🧑‍⚖️
Given 32🗳️ 61🗨️

Feedback

BobParis75
06. Oct 2020 · 10:14 UTC
Very beautiful game !
🎤 Sidonie_Go
06. Oct 2020 · 10:20 UTC
Thank you so much @bobparis75, I really liked to imagine and draw this universe and its little astronaut :)
Human Writes Code
06. Oct 2020 · 11:27 UTC
I love this idea! And the character and planet designs are great.

The game play is very hard. I couldn't pass the first level. Getting between the two asteroids to hit the ship was impossible (for me).

It is a great concept though and had a cool vibe to it.
DarkRoasted
06. Oct 2020 · 11:41 UTC
Cute art style, great concept, but I also couldn't pass the first level. Maybe the controls need some fine tuning.
CookieNoir
06. Oct 2020 · 11:45 UTC
Good drawing! Too loud sound at the second level :)
Flying Basement Studios
06. Oct 2020 · 11:45 UTC
Nice graphics! I liked that on larger planets you have higher rotation speed and it has effect on your mevement.
BlackLambert
06. Oct 2020 · 11:55 UTC
I managed to finish the two levels. At first it was a little hard to figure out how to use the space dash. After that the level was possible. But a few more levels would have been nice. (:
MS ANNOTATION X
06. Oct 2020 · 12:05 UTC
Nice game! Here is my feedback:

- I liked the music.
- I liked the SFX.
- I liked the main menu.
- I liked the visuals.
- I liked the mechanics of the game.
------------------------------------------------------------------------------------------------
- Levels menu/ selector is not scaling with screen size. [1]

- If there is something that shows where I am aiming, it will be a great thing.
- Check the windows box on your game's upload, on itch.io. So, I can install the game, and play it using the itch.io app. [2]

Endnotes ScreenShots:

[1]

![2020-10-06 12_50_33-Orbital Roaming.png](///raw/28a/33/z/38f5a.png)

[2]

![2020-10-06 12_44_50-Edit project - itch.io.png](///raw/28a/33/z/38f71.png)
🎤 Sidonie_Go
06. Oct 2020 · 12:56 UTC
@human-writes-code thanks for tyour feedback it's really interesting.

Trick for the level one: you can use your jetpack in order to reorient yourself between the planet and the ship ;)
🎤 Sidonie_Go
06. Oct 2020 · 14:40 UTC
@darkroasted @cookienoir @flying-basement-studios thanks for your feedback on the art:)
🎤 Sidonie_Go
06. Oct 2020 · 16:08 UTC
@blacklambert wahoo congratulation! We would have loved to create other levels :thinking: maybe later :smiley:
🎤 Sidonie_Go
06. Oct 2020 · 16:15 UTC
@ms-annotation-x thank you for your complete feedback and your time :smile_cat: we fixed some issues and we will be still working on it.
Bibicio
07. Oct 2020 · 00:37 UTC
Cool idea and smooth gameplay. The visuals were very cute. A little short, and I think there needed to be a waypoint pointing to the exit, but overall, pretty good!
Eugenik
07. Oct 2020 · 02:50 UTC
Oh man this game looks and sounds awesome!
JakeGilla
07. Oct 2020 · 05:23 UTC
Cool idea and great art! One thing that would be great to see would be clockwise vs counter-clockwise rotation based on how you aproach the planet. A couple of times i would hit the planet in a way you'd expect to spin the other way around, but it would snap back to the clockwise orbit.
etrealjunior
07. Oct 2020 · 09:19 UTC
I liked your game my congratulations, I also did one if you want to know, and give me your feedback I am very grateful, this is the link https://ldjam.com/events/ludum-dare/47/resurrection
Azylmarillion
07. Oct 2020 · 12:39 UTC
Interesting game concept the feel good mood is perfect thank to the ambience given by your sfx and your art direction <3
But i have few recommendation a more permissive hit box should be lovely, maybe remove the reset of the right button i push it too many time inadvertently and the most important ... moooooooore level pls
thunderkerrigan
07. Oct 2020 · 16:32 UTC
Love the graphics. it's very cute :smiley: .
🎤 Sidonie_Go
07. Oct 2020 · 16:38 UTC
@bibicio @eugenik @jakegilla @azylmarillion @thunderkerrigan thank you for your feedbacks especially about the art I worked on. :heart_eyes:
We are happy to read that you love our game

@bibicio you're right a waypoint would be a good adding the the game.

@jakegilla our programmers had a hard time trying to do that then we prioritize other features :laughing:

@azylmarillion the reset on the right button make it harder and give you more credit for passing the levels :smiling_imp: . Furthermore, as students, if we have time we will try to design other levels :v:
MikeSalyh
07. Oct 2020 · 18:17 UTC
That was a fun and satisfying game. I enjoyed the graphics and music: they set a very cozy space mood. After playing for about 15 min, I made it to level 2. (I almost won, but got defeated!)

My two suggestions: when I hit a planet, my direction should be preserved (clockwise vs. counter clockwise). That would let me strategize a bit more. And the players hitbox felt a bit large. Sometimes I would die, but I didn't see the astronaut touch anything.

Overall, fun game!
Evil_As_Shit
07. Oct 2020 · 20:39 UTC
Took me a minute to figure out that I could propel my self in space with the mouse click, should have read the instructions more carefully haha. Might have been easier to have one button for the jetpack but I'm sure you had your reasons! Would have loved to played more tho! I can imagine this game being zoomed out more so you can stragegize your path better, and with larger levels. Yall did good!
Archimagus
08. Oct 2020 · 01:56 UTC
Very cute art. I gotta be honest, I found this one more frustrating than fun. Still I was able to stick with it enough to beat both levels. It's an accomplishment to get a game done, and you guys did a great job. It's well made for the most part. It was just hard to tell what was happening when and why I was getting reset to the beginning of the level. Didn't take too long to figure out, but was a bit frustrating to figure out what would kill me. Still, like I said, the art is great and the music was nice.
Hugo1306
08. Oct 2020 · 17:43 UTC
Thank you @mikesalyh and @evil-as-shit for your feedbacks :smile:.
Even the sound part doesn't belong to us, we are happy that the art and sounds got you in the mood.

We are aware that the player should rotate in the orbit in the direction he had previously and we'll try to fix it. Same for the player hitbox, we'll see if we need to reduce it because we still want it to be challenging :thinking:

For the zoom/dezoom, we thought about this feature at the start of the project and wanted to make a dezoom at the start of each level to give the player an idea where to go then a zoom on the player to complicate a little the game but we didn't have time to implement it. We'll try to add it on future versions if we have time with new levels :v:
Glaas
08. Oct 2020 · 19:56 UTC
I won ! 😁

A nice entry ! The music is very relaxing, although repetitive. It could have been nice to have the music uninterrupted between deaths.
I love the art ! I see we both went for paper-like 2D haha
Kharath
08. Oct 2020 · 21:31 UTC
Luverly looking game. Nice entry!

Positive:
* Really cute art
* Relaxing music
* Nicely polished menus, etc
* Good concept

Negative:
* Seemed to die very suddenly when you went slightly too far away from the planets. Would be nice to let the player correct with their remaining fuel
* Some death animation would be good to let the player figure out exactly what killed them
* Art style was excellent but the background was very busy. Something more minimal would be clearer
nusan
08. Oct 2020 · 21:40 UTC
Good game, I like the visual, it makes a unique style with the white border. It was a bit difficult at first to separate good things and bad things and hitboxes seems very large. The goal was not clear at first (if you don't read the instruction on the itch page) and I was thinking that I needed to get all the drops. Once I understood the goal, it was pretty fun to complete. The meteoroids in the second level are maybe a bit too unfair and kill you easily, also you can often wait for a better cycle to pass, but then you are waiting and it's not very fun. Good entry and I had fun completing the game, it required some effort but not too much so great work!
IODI
08. Oct 2020 · 21:47 UTC
Music that you hear after winning is very rewarding! )
CandleLight
08. Oct 2020 · 21:49 UTC
This game struck an excellent spot with its difficulty, in other words it took me a while to beat both levels.)))
Loved the music, especially victory screen celebration one.
🎤 Sidonie_Go
09. Oct 2020 · 18:00 UTC
@glaas @iodi @candlelight thank you for your feedbacks we really enjoy to read you. The victory screen make us laugh a lot while we were doing it :laughing:
🎤 Sidonie_Go
09. Oct 2020 · 18:12 UTC
@kharath Thank you for this complete feed back :heart_eyes:
For my part, I really enjoyed working on the art and I understanfd what you say about the background :smiley: For the animations of death, allas I didn't had enough time to do it ..
🎤 Sidonie_Go
09. Oct 2020 · 19:20 UTC
@nusan it takes me so long to put white borders everywhere :laughing: Congrats for completing the two levels :smile:
Oddmes
09. Oct 2020 · 21:34 UTC
I liked the space theme and the pictures used. It would be better if there was a small map that showed the location and itself. I also liked the graphic design.
Arktas
10. Oct 2020 · 12:56 UTC
A fun game, nice concept about using orbit as loop. An in-game tutorial (like showing command in menu) will be a must ^^. So sad that it have only two level too play, need more :). Keep jamming !
kr4ft3r
10. Oct 2020 · 13:26 UTC
Very pretty, in a cartoony way. The background adds some more artsy dimension. The speed of spinning on some planets can be quite thrilling.

It seemed too easy when I figured out what left click does and finished the 1st level, but 2nd level was hell, it took 20+ tries to finish it. Well thought of difficulty modifiers, how both jumping and using left click spends oxygen while meteors kill you.

I was late to submit my game (link on profile description), any feedback would be appreciated if you get time to give it a spin.
Toccio94
11. Oct 2020 · 14:48 UTC
Cute game, the music was very cheerful.

I didn't understand why I died in the second level at first, maybe those purple "comets" could be more visible. They are also a bit out of art direction (too "blur").
Also, when you die some fast transition could add to the immersion, while now there is this hard reset that also makes you wonder what happened! The oxygen mechanic could also be tweaked in a more interesting way, for me it was never a problem.

The fact that you move with the jetpack towards the mouse is intuitive, but it is a very odd use of a jetpack, where you usually specify the direction of the propulsion. It's not a problem and it makes the game easy enough, but the feel of a jetpack was not there.

That said, the game works just fine, and it is polished enough, nice done =)
🎤 Sidonie_Go
13. Oct 2020 · 15:32 UTC
@oddmes @arktas @kr4ft3r @toccio94 thank you for your feedbacks :v:

@oddmes yes we also thought it would have been a good ideo but we didn't had time to program it

@arktas thank you for your encouragment :smile:

@kr4ft3r too bad you were late, I will go and check on your game.

@toccio94 thank your for your time. Allas I was the only artist on this project and I didn't had time to make the death animations.
Tunahead
19. Oct 2020 · 14:05 UTC
The Game was pretty good,
I loved the Artstyle and Music.
Well...maybe the Background art was a bit too busy.

Other than that...would be nice to see the boundaries of Space...and maybe a little time after death to realise what just happened.

Other than that, nice little idea :)
Anandhi
21. Oct 2020 · 11:30 UTC
The game is nice. The character art is good and the music suits well... as @tunahead said the could be something to make use realize we are dead or out.