Base Defender by Skeffles
You're stuck in a loop defending the base from enemies. Spin round and round to stop the enemies, gaining streaks and upgrading your weapons!
https://www.youtube.com/watch?v=OtPKZi3t3KM
Ratings
| Overall | 1117th | 3.286⭐ | 23🧑⚖️ |
| Fun | 988th | 3.19⭐ | 23🧑⚖️ |
| Innovation | 1304th | 2.833⭐ | 23🧑⚖️ |
| Theme | 376th | 3.976⭐ | 23🧑⚖️ |
| Graphics | 1233th | 3.048⭐ | 23🧑⚖️ |
| Mood | 1161th | 3.05⭐ | 22🧑⚖️ |
| Given | 18🗳️ | 19🗨️ |
We had the same idea but then moved to platformer :D
Fully matches the topic. It also would be nice to add some shapes of the loop.
Nice minimalistic design, calm music, pleasant sound. I'd like to play it!
Here's a little suggestion: How about make the move key form W/S to A/D.Sometimes I was a little confused about W/S. Just personal thoughts.
The controls were a bit clunky, and slowed down me getting into the groove that is important for these type of games. (keys to the side of each other, like 'a' and 'd' would have felt more intuitive as 'strafe' keys)
The graphics are nice and crisp, good job! :)

Povitive points:
- fun
- good controler
- good mood
- good theme using
Negative points
- controler a bit sloly
- whene ennemis hit the cristale when havent clear feedback
- Lacking a little bit of juice
You can probably add a trail behind the enemies and the character to make it even easier to identify their movements (the arrow on the enemies is a good start, but doesn't give you an idea of the velocity), it would also add a bit of life to the whole.
A little feedback for when the enemies are hit would also add some life to the whole.
Good entry, thanks for the game.