Me, Myselfs and I by davision

Me, Myselfs and I is a abstract experimental game where you don't control a character
but many characters all at once
They are all you and you are all them
- Control theoretical infinite copies of you all at the same time
- Make extra copies by combining pieces of yourselfs
- Let yourselfs pick up guns and shields to use against ugly monsters
- Direct controls of arms with mouse and keyboard
- Explore the possibilities now that you are many
- Try not to kill yourselfs!
There is first a prepare phase with pieces appearing and then comes the monster phase

| Youtube | https://tocogames.itch.io/me-myselfs-and-i |
| Original URL | https://ldjam.com/events/ludum-dare/47/me-myselfs-and-i |
Ratings
| Overall | 1373th | 3.052⭐ | 31🧑⚖️ |
| Fun | 1364th | 2.793⭐ | 31🧑⚖️ |
| Innovation | 143th | 3.984⭐ | 33🧑⚖️ |
| Theme | 884th | 3.552⭐ | 31🧑⚖️ |
| Graphics | 957th | 3.383⭐ | 32🧑⚖️ |
| Humor | 514th | 3.074⭐ | 29🧑⚖️ |
| Mood | 1108th | 3.1⭐ | 32🧑⚖️ |
| Given | 21🗳️ | 34🗨️ |
I have no fucking clue what just happened but I played this game for 40 minutes straight and had an awesome time. The only things I think you could improve on are:
- The player doesn't really know what the fuck they're supposed to do for the start of the game.
- There is a huge amount of time between the enemy spawns.
- You could maybe add a couple weapons, and different enemies, some could be smaller ones that seek out the player or something.
- You could make it so you can switch between characters.
I had a great time. I feel like you should pursue this and make an awesome little arcade-y kind of game.
I managed to grab a gun and shoot a couple of my clones but couldn't really figure out what to do past that point. Whenever I looked down or dropped down the hole in the centre I'd just teleport back to the starting area.
I'd suggest redesigning the very beginning of your game it's rather confusing.
The shooting could use some feedback, be that a spark where the bullet hits or a muzzle flash.
Your animations worked great and it was pretty cool to see each of your characters all moving in unison!
Cool idea!
@dexort
You just had to be a little more patient for the monster to appear. There were also instructions above the hole when you start the game.
@ladmiester
Haha, I'm glad you enjoyed it that much! Yea, I should made things more clear, there are a few instructions above the hole when you start though. Yep, I thought about more weapons/items but there was just not enough time. Smaller enemies could be also cool. Switching between the characters would take away from having to control them all at once, I like to have them matter more though.
@frederik-boye
Yep, I thought about also having the colors matter more where for instance enemies could have weak points with colors and there could be perks that you pickup. I definately would have liked to push the style more, especially with shader effects but there was just not enough time.
@noteworthy
Yea, that is the problem with experimental games, they tend to be confusing when the player can't pull from experiences with other games of that genre. There were some basic instructions above the hole when you start though. Yep, its lacking better effects, I had to make them low priority with the time constraints.
@anguish-bucket
Oh no, that sounds like existential crisis mixed with paranoia! :D There were some instructions above the hole when you start. You can also find some instructions on this page.
@roberto-nascimento-almada
I'm sorry that you killed all yourselfs and ended up lonely with yourself. You can put yourselfs back together again though, the pieces they left behind can be picked up and combined back together so they live gain. There were also instructions above the hole.
very cool idea ♥
I would like to see this expanded further.
I couldn't aim properly since if I aimed a bit more up they moved their arms straight upward. Also I don't know what I was supposed to do with the monster.
I appreciate your experimentation and keep doing it, but also try to distinguish between experimentation and "random things to make it even more experimental".
It can be something special without being all about being weird.
That said, it's something very personal so you should keep doing what you like, it is just a suggestion.