Soaring Islands: ludum dare 46 game by Flamti

[raw]
made by Flamti for Ludum Dare 46 (JAM)

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Ratings

Overall 1405th 3.413⭐ 25🧑‍⚖️
Fun 1342th 3.261⭐ 25🧑‍⚖️
Innovation 1885th 2.935⭐ 25🧑‍⚖️
Theme 1383th 3.587⭐ 25🧑‍⚖️
Graphics 1560th 3.37⭐ 25🧑‍⚖️
Mood 982th 3.5⭐ 24🧑‍⚖️
Given 31🗳️ 22🗨️

Feedback

Thevruniverse
20. Apr 2020 · 15:27 UTC
nice entry man
ETdoFresh
20. Apr 2020 · 15:31 UTC
Milk and gold... what else do babies and daddies want? Haha, really nice entry! I wish the platforming edges were a bit more forgiving... the slow sliding off the platform edge was making me angry.
Texz
21. Apr 2020 · 20:10 UTC
Nice but it look that you did not have enough time x) You should update it ! The idea is really nice
Brainloaf Studio
22. Apr 2020 · 08:53 UTC
Fun platforming! I appreciated the multiple levels. I do wish that the gold had a purpose outside of just points, though.
Nicu Comiati
22. Apr 2020 · 09:12 UTC
cool game
fabula_rasa
22. Apr 2020 · 09:27 UTC
It was extremely laggy for me. Up to the unplayable point.
It is a nice idea and I liked the graphics. Especially the drawing of the island on the start screen :)
Shugor
23. Apr 2020 · 13:38 UTC
I took a little bit to get a hang of how it controlled, but I ended up really liking how platforming feels in this, even if I'm still pretty bad at it. Cool entry
Raphnika
24. Apr 2020 · 14:50 UTC
The character felt a bit floaty to me, but other than that it was quiet fun to soar around your islands :)
aevek
24. Apr 2020 · 20:04 UTC
Looks really nice, and I like the level design a lot, even though some of the jumps were a little finicky to nail. Something about the jump feels weird to me, and I can't quite put my finger on why, but I got used to it after a level or two. I'd also appreciate a faster reset, I fell off a lot and the time to get back to try again began to get frustrating after a while (not so frustrating that I stopped playing though, so that's a good sign)
uchiro
26. Apr 2020 · 21:00 UTC
This game has a nice level design. It's the most important thing for such games. I like this part of the game.

You added a baby for connection to the theme, but why does this baby have more than one progress bar?

I think games will be better if you remove the baby and add some adrenaline property to the player. For example, the player has to always jump and fall to stay alive like in this film (https://www.imdb.com/title/tt0479884/).

Although the game is made on UE4, graphics don't look solid. The game lacks more colors, or at least one key color (like red in Mirror's Edge).

Anyway, you've done a good platform game, and I gladly finished it.
jk5000
27. Apr 2020 · 17:34 UTC
This feels like a very classic UE4 game idea. Jumping from platform to platform can be fun, but I would have liked some more gameplay idea. Overall is this okay little jam game.
Robin49
27. Apr 2020 · 21:40 UTC
Nice entry, maybe a music could be cool, the mood is a little bit quite. I went to the end of the first level (i imagine) but nothing happend. Do I have to bring the baby with water to win the level ?
🎤 Flamti
29. Apr 2020 · 05:17 UTC
Your need use transport from to win
Gelgavish
06. May 2020 · 11:22 UTC
I don't know if it's just me but this game made me feel unstoppable, like I can jump anywhere I want :D

I really like the concept of the game, the graphics and audio are nice as well.


There are only three things I think you should work on:
- Make the pieces of music fade more smoothly into each other (or just make a main music)
- Make items easier to collect
- Be clearer about what each bar does (like HP and stamina)

Overall it a nice game, good job :