Start with a Click by Maksim Chugunov

[raw]
made by Maksim Chugunov for Ludum Dare 45 (COMPO)

Introduction

This is a minimalistic clicker game. I wanted to make it very intuitive, so there is not much of a tutorial, I hope you can figure everything out by yourself.

Only one thing is not obvious and is not explained properly:

you can drag and drop squares from bottom block

There is an end to the game, it takes about 10-15 min and requires some thinking :)

Do not read further if you'd like to figure everything yourself!

Play the game now

https://maks-c.itch.io/start-with-a-click

How the game works and what you can do:

(spoilers, read only if you've played and didn't figure everything out yourself) * You have 4 blocks, each is clickable * You can create dots by clicking on right block * You can collect any dots flying on middle block by clicking the block (only 5 at a time will be collected) * Collected dots accumulate in the bottom block and group by 4, creating a bigger dots * Dots from bottom block can be dragged to any other block * If a dot is put into right block, it will click it automatically, bigger dot results in more frequent clicks * If a dot is put into middle block, it creates a circle, any flying dot that comes in contact with it will be collected. Circle needs a time to recharge after dot hit * If a dot is put into left block, it will be destroyed and bar inside the block will fill * Any dot that has flied through middle block and wasn't collected will also fill the left block bar * Bar on the left block fills and decays quickly

Thank you for playing and leave a comment if you figured out how to beat the game :)

Ratings

Overall 142th 3.63⭐ 25🧑‍⚖️
Fun 176th 3.413⭐ 25🧑‍⚖️
Innovation 74th 3.848⭐ 25🧑‍⚖️
Theme 66th 4.022⭐ 25🧑‍⚖️
Graphics 386th 2.841⭐ 24🧑‍⚖️
Audio 333th 2.568⭐ 24🧑‍⚖️
Mood 411th 2.717⭐ 25🧑‍⚖️
Given 24🗳️ 4🗨️

Feedback

Kanonix
06. Oct 2019 · 21:35 UTC
I put some time to fully understand the game since you said you made it intuitive, I tried to go ahead without reading anything ^^

However, the minimalistic style works great for me and the sound effects are at their right place too :)

Good job !
kuviman
06. Oct 2019 · 22:18 UTC
Nice game) If only drag'n'drop was as intuitive as other things
shared
07. Oct 2019 · 16:25 UTC
I like clicker games, but i wasn't expecting one, this was a lot of fun to play through !
I m not done playing, i wanna see what happens when the left bar is filled
VinnieNovido
07. Oct 2019 · 16:34 UTC
This was a nice take on the cookie clicker genre. The only thing I wish is that the audio could be muted. After a while those clicks started to destroy my ears.

Well done!
Piturnah
07. Oct 2019 · 16:36 UTC
This game is awesome! Why haven't more people played it, such an innovative clicker. I also did a clicker but it's more conventional. Great entry! BIG CUBE
TwinTurboDouche
07. Oct 2019 · 16:36 UTC
Orange square gang represent! That took... a while. Nice little clicker game.
CooperJKnapp
07. Oct 2019 · 16:38 UTC
At first I was fairly confused at what to do, but after reading the instructions again, I couldn't put the game down until I had won. Well done!
Trusty
07. Oct 2019 · 16:41 UTC
Really nice concept. I did have some trouble dragging the orange blocks but it was satisfying to get the end.
Decappoolla
07. Oct 2019 · 16:49 UTC
After closing the page my ear is still surround with dingdingdingdingding....
Nice style. It`s like a factory-develop game in a minimalistic way.
I think if the cursor changes when on the Dots, it will help me understand that the dot is clickable/dragable (or is it difficult to make that on HTML5? sry I don`t know a lot about HTML5 platform)
Kirbloid
07. Oct 2019 · 16:51 UTC
This is the new kind of take on a clicker game I was hoping to see. So far, it's the game I've played the longest of checking out all the compos.
🎤 Maksim Chugunov
07. Oct 2019 · 16:55 UTC
@decappoolla for some reason I didn't even think to change the cursor on hover, thanks for the idea :)
Not sure if it can be done on webgl, but if not, a hint on a cursor would do the job I think
CrispyPear
07. Oct 2019 · 17:19 UTC
Absolutely intuitive, and very satisfying. Great sound effects, and nice visuals. Only point you could improve on would be to make it more intuitive to move the blocks (but you know this). Overall great game!
oceanm
08. Oct 2019 · 21:01 UTC
I didn't really understand how to play until i read how the game worked. But once I figured it out it became very fun! I really enjoyed the mechanics of being able to choose what you want more of and putting your resources into one or the other.
asfdfdfd
12. Oct 2019 · 18:43 UTC
Could not understand how to play. But i am really bad in puzzles.