Rent, Please! by sydream
It has been a long time since I've participated in a game jam, the game dev itch was on this weekend. I had few ideas, started few prototype and abandoned them.
Eventually late on Saturday afternoon I've come up with the simple idea behind this game, and decided that I could do the jam instead of the compo so I could use pre-existing assets as I'm completely useless when it's down to art stuff. (as such I've opted out for being rated in Audio and Graphics)
So here it is, keep your farm alive buy paying rent. To make money plant crops and harvest them in time.
This little game is not innovative, I didn't manage to get any fancy effect on or more game play mechanics as I've planned but I wanted to see if I could finish a game that has menu, music, special fx, a start, an end and publish everything. So i guess in that sense I've won my personal challenge.
Thanks if you play and comment.
Stay safe, Stay home!
p.s.: the game was made with Godot, I've only compiled for Windows. Eventually I'll try to compile for web as well as I want to test that.
| Youtube | https://www.dropbox.com/s/v9j7hexojpkrvlu/RentPlease.zip?dl=0 |
| Original URL | https://ldjam.com/events/ludum-dare/46/rent-please |
Ratings
| Overall | 2285th | 2.92⭐ | 27🧑⚖️ |
| Fun | 2366th | 2.565⭐ | 25🧑⚖️ |
| Innovation | 2344th | 2.543⭐ | 25🧑⚖️ |
| Theme | 1867th | 3.326⭐ | 25🧑⚖️ |
| Humor | 1793th | 2.283⭐ | 25🧑⚖️ |
| Mood | 2213th | 2.652⭐ | 25🧑⚖️ |
| Given | 28🗳️ | 27🗨️ |
The lack of a difficulty curve is very noticeable though, at some point I just kept getting more and more money and the rent became pretty much a non-issue. Perhaps something like a system where you have to buy land to plant more seeds and rent would increase with more land would help the game have more progression.
Also, although you've opted out of graphics, there was one part that got me a little which is that the final stage for the plant looked really similar to stage 1/2. I think you could perhaps add some fruit or produce to the plant to make it clear that it's ready to be harvested.
You've got a solid game feel, with some progression I could see myself playing this for a while. Good work! :)
**Things I liked**
- fits to LD theme
- nice and chill sound effects and background music
- art style looks nice
**Things that could be improved**
- add more types of plants
- increase difficulty with new mechanics
- add watering, maybe harevesting to some box and than it can be sold
Nice job in such short time :smile:
Points for having what looks like it would be a large game. Obviously you didn't get to implement everything in under 24 hours haha, such is life.
I loved the farmer art you chose though:)
Greato Jobu! :smile: