The Same Odyssey in Space by pedrohph

[raw]
made by pedrohph for Ludum Dare 47 (JAM)

TheSameBanner1.png

The year is 20xx...

The vessel was heading towards new horizons in searching of the next planet to colonize. All seemed to be going pretty o.k. When all of the sudden the ship was caught by an undetected mysterious wormhole... After regaining consciousness, you noticed that the ship suffered a malfunction and the time reverted and your ship is being sucked again now you seem to be stuck in a space-time loop so you need to fix the vessel as soon as possible to change it’s course!

Print2.png

How to play:

-Move the character with the arrows on the keyboard to complete the tasks inside the spaceship;

-You can interact with objects by pressing the "Z" button;

-------------Update logs------------- 5/10/2020: Added a Web Version.

Ratings

Overall 1346th 3.078⭐ 47🧑‍⚖️
Fun 1126th 3.057⭐ 46🧑‍⚖️
Innovation 1223th 2.92⭐ 46🧑‍⚖️
Theme 1277th 3.08⭐ 46🧑‍⚖️
Graphics 1431th 2.533⭐ 47🧑‍⚖️
Audio 919th 2.886⭐ 46🧑‍⚖️
Humor 827th 2.662⭐ 39🧑‍⚖️
Mood 1190th 3⭐ 45🧑‍⚖️
Given 47🗳️ 62🗨️

Feedback

Evileptic
05. Oct 2020 · 07:42 UTC
I did it!
![yeah.jpg](///raw/875/53/z/36405.jpg)
a4x8e6
05. Oct 2020 · 07:53 UTC
Took me a few attempts to get close to the end, but I couldn't work out how to check the pods? I like the little book with tips, and the hand drawing is charming. I also couldn't quit the game once back at the main menu.
🎤 pedrohph
05. Oct 2020 · 15:42 UTC
@a4x8e6 Thank you!
One of the pods has different colors on the panels, you just need to fix it.
Sorry about the "quit game button" I constantly forget to add a button for it hahaha.
tetha
05. Oct 2020 · 18:05 UTC
It took me a few tries to figure out that I have to button-mash at 2 points, that was not too obvious. Or I missend the hint. But I really liked how the iayout seems to be randomized, or do I go nuts here?
🎤 pedrohph
05. Oct 2020 · 18:22 UTC
@tetha Thank you!
The layout is randomized every time you die or open the game, but it's still the same if your vessel enter in the wormhole (lose in time)
botskills101
05. Oct 2020 · 21:56 UTC
Its a good game but its very hard to do everything in the time you have.
🎤 pedrohph
05. Oct 2020 · 22:33 UTC
@botskills101 Thank you! Try to follow what is written in the book and you can gain more time to do everything. But yeah... it's realy hard to avoid a wormhole :smile:
Unicornfrog
06. Oct 2020 · 00:00 UTC
I didn't stop until I finished :)
Pradhuman
06. Oct 2020 · 07:30 UTC
I cant finish the game :smile:
GibsS
06. Oct 2020 · 15:01 UTC
I had fun and made several tries, I really like that the rooms move, it makes the game much more interesting (and more difficult!), nice game :)
Mekuri
06. Oct 2020 · 17:02 UTC
All in all quite fun. I did get a bit frustrated about the rooms moving about. I thought I had it figured, and then - Curveball. Not to say it was a bad feature, just took me by surprise.
Good job and thanks for sharing :-)
🎤 pedrohph
06. Oct 2020 · 18:40 UTC
@unicornfrog WOW! It's good to know it :smile:

@pradhuman try to cook a cookie, maybe it can help you!
🎤 pedrohph
06. Oct 2020 · 18:40 UTC
@gibss thank you! It's good to know it :smile:
🎤 pedrohph
06. Oct 2020 · 18:42 UTC
@mekuri Thank you for the feedback!
Unicornfrog
06. Oct 2020 · 19:17 UTC
@pedrohph Só no cabelinho na régua pae :)
Merpui
06. Oct 2020 · 20:11 UTC
Nice game, although I got a bit stressed and helpless when the alarms went on... should have followed the book more ^^"
Nevertheless, well done! :)
🎤 pedrohph
06. Oct 2020 · 20:12 UTC
@unicornfrog BR! BR EVERYWHERE! kkkkkkkkkkkkk
🎤 pedrohph
06. Oct 2020 · 20:19 UTC
@merpui As a book once said: "Don't Panic!" hahaha.
I hope you have discovered how to fix the oxygen :slight_smile:
Thank you!
SophieMae0
06. Oct 2020 · 23:37 UTC
It took me several tries to get a grasp on this game but I felt a real sense of accomplishment as I improved at it! Great job :)
Victor Andrade
07. Oct 2020 · 00:52 UTC
@sophiemae0 We are glad that you felt that way! We tried to give the player the sense of unpredictability by give the rooms the ability to be procedural, so this way the player wouldn't get bored so easily! After all you are stuck in a loop from a wormhole, nothing is like it seems, don't you think? Cheers =D
piscythe
07. Oct 2020 · 03:53 UTC
This one was fun. I like the randomness because it forced me to learn the mechanics (particularly how to react to the oxygen crisis) instead of simply memorizing the correct route. It's cool how there's sort of a succession of pressing needs that you have to respond to while patching everything up. I like how the ending is "you escaped the loop" and then I click and the game drops me back in the loop.
🎤 pedrohph
07. Oct 2020 · 04:18 UTC
@piscythe
We used random rooms for exactly this reason.
And you escape the first loop but It's a lousy space road, full of wormholes! hahaha :slight_smile:
Thank you for your feedback.
Smoothie
07. Oct 2020 · 04:19 UTC
Great game! Like the others have said, great use of randomness to make each loop interesting.
Eugenik
07. Oct 2020 · 04:28 UTC
I love the graphics! Can't wait to try the game!
🎤 pedrohph
07. Oct 2020 · 13:44 UTC
@smoothie and @eugenik thank you :smile:
ValentineFonDreamer
07. Oct 2020 · 20:22 UTC
Nice concept! Music and art are good and atmospheric. It's hard to do anything in the allotted time
🎤 pedrohph
07. Oct 2020 · 20:50 UTC
@valentinefondreamer
I agree! I think the person who wrote those instructions never got stucked in a time loop hahaha.

Thanks for playing and the feedback!
Somogy
07. Oct 2020 · 20:53 UTC
What an incredible taste it was! I liked the fun it provides
🎤 pedrohph
07. Oct 2020 · 21:08 UTC
@somogy thank you :smiley:
FireSlash
08. Oct 2020 · 03:34 UTC
The little tooltips indicating what item is needed was super helpful! It makes it very clear to a player what's needed and how to progress, without dealing with the usual adventure game mix and mash tropes.

It did feel bad when I first noticed rooms shuffled, but I can see the design intent.
1kunpeng
08. Oct 2020 · 08:34 UTC
Very good game concept and gameplay mechanism, so that players have a good desire to explore!Cool!!
iorena
08. Oct 2020 · 08:37 UTC
Very cool and engaging game! Sound design is also spot on. I like that the rooms are randomized, makes it challenging but satisfying when you finally make it.
Victor Andrade
08. Oct 2020 · 15:27 UTC
@fireslash We appreciate that you liked it! We added this feature in the end of the Jam, when we realized that it really was a must and a helpful insoght along the book. Also, we tried to give the player a motivation to learn the use of the itens, so we thought the changing rooms would do the trick!

@1kunpeng Thanks a lot for you words! That's the feeling we were trying to provide the players with!

@iorena We are so glad that you enjoyed it! It was also our first try with the procedural mechanic, so we hope to do it more often and in more fun ways!

Cheers to you guys!
madnesssguschenka
08. Oct 2020 · 18:02 UTC
Simple, but interesting idea, attractive gameplay.
The font in the intro is unreadable, especially when overlapping with the spaceship on the background (the font on the page of the game is fine).
I think it would be nice if the timer stopped when you're reading instructions.
Onkel Mo
08. Oct 2020 · 18:59 UTC
Nice and quite challenging game. I couldn't really figure out how to keep from starving, unfortunately. But overall, nice idea, and you managed to keep my on my toes
PhindieGames
08. Oct 2020 · 20:22 UTC
It's a nice game, takes a bit to figure out how it works, but all in all not too hard to complete in just a few loops. The biggest problem for me was the food, at some point I was going around with a pizza in my inventory but nearly starving. I had no idea how to use it! I still don't know if it is auto-use when starved, or if me hitting a pipe with a wrench was what triggered the eating (or something else). But I am glad my astronaut decided the eat the pizza in the end :)
Victor Andrade
08. Oct 2020 · 21:52 UTC
@madnesssguschenka Thanks for the feedback, lad! We ended up adding the intro in the last minute, due to this we couldn't pick a better font, but we do agree with you, we are also sorry that it ruined your experience, but we hope that you enjoyed it!

@onkel-mo Thanks a lot for your reply, dude! In order to not get killed by hunger, you need to pick all the three ingredients scattered in the ship and and go to the right wing to cook a cookie, and when your hunger bar finish, it will consume automatically the cookie and you are good as new!

@phindiegames Hey matey! Yeah, when you are carrying the pizza-cookie(i loved that it also looked like a pizza, hahaha) it will automatically replenish your food bar! We are really happy that you liked the game and had fun! Cheers matey!
LeGoLaZ
09. Oct 2020 · 12:15 UTC
Cute programmer art :) Quite didnt understand how it fits in the theme. But it interesting to play, I had won! had fun
Victor Andrade
09. Oct 2020 · 20:04 UTC
@legolaz Hey there buddy! Congrats on beating the loop! it is not an easy task to break a loop from a wormhole in space. you should be proud of yourself! Your ship is going to enter into a wormhole, and everytime you enter it, you get back to the start and the rooms are suffled and you have to do the small tasks all over again, this way you are quite literally "stuck in the loop", But if you had fun, that's all that matter for us! Cheers LeGoLaZ!!!
pedrocoden
09. Oct 2020 · 21:34 UTC
Nice game! I love hand painted games
🎤 pedrohph
09. Oct 2020 · 23:07 UTC
@pedrocoden thank you :smile:
We hope you had fun!
asfdfdfd
11. Oct 2020 · 15:19 UTC
Oh, your game is so complex!
Zoomer
23. Oct 2020 · 12:06 UTC
Game is really nice. I liked how it was randomized every time you died so it doesn't become too repetitive. Although kinda hard, I still enjoyed.