B.O.M. by krammetje
Controls:
WASD - Movement
Space - Dash
LMB - Melee attack
RMB - Ranged attack (needs to be unlocked)
It's your job to train the B.O.M. (Battle Operating Machine).
Everytime you fight it, it will become stronger.

| Youtube | https://krammetje.itch.io/bom |
| Original URL | https://ldjam.com/events/ludum-dare/47/b-o-m |
Ratings
| Overall | 1169th | 3.239⭐ | 25🧑⚖️ |
| Fun | 765th | 3.37⭐ | 25🧑⚖️ |
| Innovation | 1212th | 2.932⭐ | 24🧑⚖️ |
| Theme | 1400th | 2.891⭐ | 25🧑⚖️ |
| Graphics | 1361th | 2.783⭐ | 25🧑⚖️ |
| Audio | 852th | 3.023⭐ | 24🧑⚖️ |
| Humor | 1116th | 2.2⭐ | 22🧑⚖️ |
| Mood | 1344th | 2.783⭐ | 25🧑⚖️ |
| Given | 39🗳️ | 19🗨️ |
Nice job with this game. (I did'nt rate you in humor, I'm not sure if your game is really meant to be humourous)
I'm not sure how well it reflected the theme but it was fun.
went for full stab build and managed to stab down 8 of them.
upgrading the boss to have a rocketlauncher was a bad idea for my build.
the missiles are either spawning directly in my face or are hidden behind the boss (maybe change the draw order if you wanna stick with it).
the "loop" you are "stuck in" being the gameplay loop is improvable tho
I like how you are getting stronger, but so is the boss, and you try to give him the least useful upgrades.
I went with all the meele damage and attack speed I could get, and I could slay 7 bosses. The eight one was just spamming everything nonstop, so I had no chance, but it was fun.
- Better player animation, and adding North, and South animation to better attack enemies.
- Skills choosing screen needs polishing, as it's hard to read text on it. (solid background could have been better than the matrix one)
I have a question. Is that my fault or are those rockets really looking like penis?