Long dungeon by BorisFromMurmansk
You and your company are trapped in a dark dungeon. The dungeon is so long that it looks like you're stuck in a loop. Try to leave it with or without your company

control:
Move "WASD"
Hold "L.Shift" to run
Press "LeftClick" for the squad to move to position
Press "Q" for the squad to start following you
Press "Space" for Attack!
| Youtube | https://borisfrommurmansk.itch.io/borisfrommurmansk |
| Original URL | https://ldjam.com/events/ludum-dare/47/long-dungeon |
Ratings
| Overall | 1361th | 3.063⭐ | 26🧑⚖️ |
| Fun | 1123th | 3.06⭐ | 27🧑⚖️ |
| Innovation | 1147th | 3⭐ | 26🧑⚖️ |
| Theme | 1576th | 2.522⭐ | 25🧑⚖️ |
| Graphics | 1104th | 3.22⭐ | 27🧑⚖️ |
| Audio | 1029th | 2.521⭐ | 26🧑⚖️ |
| Humor | 717th | 2.816⭐ | 21🧑⚖️ |
| Mood | 984th | 3.217⭐ | 25🧑⚖️ |
| Given | 55🗳️ | 21🗨️ |
- I didn't think it was too easy
- kept dying when I forgot my squad lol
- Let me break crates!
- Enemies were creepy
very fun
Also, when I was thinking about the theme, I tried to think of how the objective related to the theme. If something is "stuck in a loop", is that a mechanical limitation or is the objective to break that loop? If it's the objective, then you might want to put some sort of "carrot on a stick" before the player tires of the loop.
Just some thoughts in my head as I played through your game. Again, nice work! Keep at it!