Torchbearer of Love and Passion or something by CaptainDreamcast
Torch Bearer (first name Torch, last name Bearer), is the last man willing to light the Olympic cauldron in Japan and upkeep the 30000-years-old Olympic tradition. However, his relationship with his girlfriend Girl Friend (first name Girl, last name Friend) is going very, very poorly! Should she break up with him, she would splash him, his expensive custom shirt and, most important of all, the Olympic flame that represents the hopes and smiles of children around the globe! Can Torch keep the flame alive? Can Torch keep his love alive? Could I keep major gameplay features alive? All these questions are answered in Torchbearer of Love and Passion!
So yeah, it was supposed to be a mix of a runner with a dating sim, like some sort of endless dater. It's not really about dating, and it's not really endless, so it's more of a finite-relationship-simulator. But endless dater sounds cooler, so let's go with that! Also to foreshadow one of the earlier questions, the Ludum Dare deadline ate my sound effects. Ludum Dare deadline would also be a fine name for a dog when you think about it like that, wouldn't it?
Note: Dreamcast port coming later.
Update: Dreamcast port added + had to fix a crash when picking the wrong answer on the first question. Fail-and-crash is a bit too hardcore for vanilla (always a great DLC idea though).
Also this might just be the most cursed banner/title screen I have ever made, it's great and/or worrisome:

Ratings
| Overall | 472th | 3.483⭐ | 32🧑⚖️ |
| Fun | 692th | 3.083⭐ | 32🧑⚖️ |
| Innovation | 311th | 3.55⭐ | 32🧑⚖️ |
| Theme | 317th | 3.879⭐ | 31🧑⚖️ |
| Graphics | 787th | 3.017⭐ | 31🧑⚖️ |
| Audio | 540th | 3.017⭐ | 31🧑⚖️ |
| Humor | 17th | 4.183⭐ | 32🧑⚖️ |
| Mood | 317th | 3.482⭐ | 30🧑⚖️ |
| Given | 24🗳️ | 34🗨️ |
(PS: Now I'm waiting for the 18+ follow-up)
(PPS: Stop toying with the Eiffel Tower plz)
I made it as far as love allowed me, then I ran a little more.
The dialog keep me reading and waiting for the reaction! Please keep your work on developing the idea.
Also thanks for the nice comments everyone! (Sadly can't stop toying with the Eiffel tower though)
Me, 20 minutes later: Well I'll be damned.
The game itself feels like it tries too hard to be funny and not hard enough to be a game, but overall I did enjoy it (and I admire the dedication to the Dreamcast). I did rather enjoy the losing condition.