You booped me! D: by detectiveLosos

You are O and you are stuck making loops around your magenta D:
To get out of the loop you will have to boop it with lazzzers!


*BGM: Kevin MacLeod - Blown Away (https://incompetech.filmmusic.io/song/3448-blown-away) *
Controls: - Jump - Spacebar - Dash - A/D/Left/Right - Boop - Mouse/W/S/Up/Down
Team: - Leonid Dudakov (https://twitter.com/DetectiveLosos) - Game Design, VFX, Programming - Annie Owl (https://twitter.com/owlannie) - Game Design, Programming, SFX - Alexander Kopiy (https://twitter.com/kopiythat) - Support
| Youtube | https://dashingashes.itch.io/you-booped-me-d |
| Youtube | https://dashingashes.itch.io/you-booped-me-d |
| Original URL | https://ldjam.com/events/ludum-dare/47/you-booped-me-d |
Ratings
| Overall | 211th | 3.973⭐ | 39🧑⚖️ |
| Fun | 118th | 4.027⭐ | 39🧑⚖️ |
| Innovation | 505th | 3.608⭐ | 39🧑⚖️ |
| Theme | 114th | 4.243⭐ | 39🧑⚖️ |
| Graphics | 427th | 3.959⭐ | 39🧑⚖️ |
| Humor | 234th | 3.653⭐ | 38🧑⚖️ |
| Mood | 321th | 3.851⭐ | 39🧑⚖️ |
| Given | 38🗳️ | 52🗨️ |
I had to play it a few times because deaths were plentiful :P I could feel myself getting better and better at it though and using the different mechanics to dodge incoming attacks.
There isn't much else to say; I enjoyed it :D It is well made!
Gameplay was short and fair. All the attacks felt appropriately telegraphed.
Everything was well animated and dynamic, and that adds a lot to a game.
I liked the tension there is at the end of the game. There's a lot going on and I thought I was going to die for sure but luckily I closed it out. There's a good amount of obstacles to process, and the circular nature of the game makes it difficult to judge speed and gravity, in a good way.
Overall this is a really nice, tight experience. I thought the boss design itself was a standout feature. The bounciness on the ball and the face make it seem so alive and animated. Well done!
I got a bit confused by having to press W to shoot, and space bar to jump, it would feel more natural if they were the other way. Also if you showed the time it took to finish at the end would add more replayability to it, to try to beat your own time and such :)
It also fit the theme well!
Good job!
1. This is one of the more common issues, The game dosen't have a proper tutorial, The tutorial and controlls could have been shown in the game instead one by one.
2.The Controls should also have been shown in the about or options menu instead of just showing up in the tutorial.
3.The UI is ok, but it could you some work.
Also this game kinda reminds me of "Just shapes and beats" But you can't really control the character, not that i am saying that it's bad that it looks similar.
Overall Pretty fun game! fitting and graphics look nice.
-WitekWitek
The difficulty is a bit high for me, buut that's not entirely bad, I played it for longer than most other jam games and had fun! :)
It might've been nice to be able to slow down in some way. I'd rather slow myself down when I see the laser thingy prepping to shoot in front of me as all other options seem unsafe at that time (not that the laser has actually hit me much, but it gives some unpleasant feeling that you can't do anything to protect yourself from that hit).
Side note: I think I had a minor rendering glitch because there was a pink triangle and black box behind the boss. This was on Firefox 81.0 on Ubuntu 