BoBoBot by bigwhiteshogun
BOBOBOT

ABOUT
You play as small limbless robot called Bobo. Bobo just activated for the first time after who knows how long. Scared and alone will have to somehow manage to travel through corridors, pass halls and escape the facility. Empty corridors, empty halls, whole facility abandoned. With nothing in it, except you.
BoBoBot is metroidvanish game. Your task is to collect upgrades which will help you to progress through the level. Your goal is to reach the end of the map.

CONTROLS
arrow keys - movement
z - interaction, lifting and dropping items
x and space - jump
c - change your charge
esc - auto destruction (reset, yes we learned from the last time :P )
m - mute audio
UPDATES & BUG FIXES
- moved magnet area player re spawn point so you can't get stuck anymore
- improved performance and framerate
- game doesn't freeze anymore when you pull the first lever
- fixed the edges of conveyor belt platforms
- fixed animation glitch with magnets
- fixed dark room glitch with the edges
- added coyote time
- you can't no longer see inside of the dark room from the outside
- added sound to death animation when self destructing
- fixed re spawn of fellow cubes
- extended time to re spawn if player fell down the pit
- finished final cutscene(fixed transition, added credits)
CREDITS
Code & Functionality
Bartosz "Sztobar" Szewczyk
Graphics & Level design
Lucas "Shogun" Michalczyk
MUSIC AND SFX
Evan King - [20XX/Tundraexe/Typecast]
https://www.youtube.com/user/EvanKingAudio
https://twitter.com/EvanKingAudio
Buy this song at: https://evanking.bandcamp.com
Or grab it as a free download at: https://www.evankingmusic.com
| Youtube | http://mellrebook.com/40fb8b8f-ed40-47d1-bcfc-7b672871298f |
| Original URL | https://ldjam.com/events/ludum-dare/45/bobobot |
Ratings
| Overall | 69th | 4.105⭐ | 40🧑⚖️ |
| Fun | 85th | 3.987⭐ | 40🧑⚖️ |
| Innovation | 395th | 3.421⭐ | 40🧑⚖️ |
| Theme | 185th | 3.851⭐ | 39🧑⚖️ |
| Graphics | 91th | 4.303⭐ | 40🧑⚖️ |
| Mood | 312th | 3.653⭐ | 38🧑⚖️ |
| Given | 26🗳️ | 27🗨️ |
The only point of feedback I have is really that I think the game would benefit from Coyote time, especially in the sections where you have to carry the blocks over the electricity.
P.s. I agree with your dev post about the theme!
@zoarfy thank you for your feedback, if you want you can try out the PC build, that actually already includes the final patch which next to minor and major bug fixes also implements coyote time as a trial. My friend and programmer is kind of purist if it comes to platforming designs and prefers point perfect accurate jumps. But I managed to convince him to try to make it more forgiving as an experiment.
@baski hell yeah it is! thank you.
@d1gital-cuts thank you so much bro, not sure if you saw my comment under your game, but your entry is my favorite so far in the jam, and the highest rating I've ever gave.
@emma-b @namnam thank you guys for your feedback, I tried BoBo to look cute I'm happy I managed to achieve that. Also we added PC build which have a lot of improvements, including more forgiving jumps, if you would like to check it out. Also we added little secret area as well :)
It is one of my favourites so far.
For a remake I would recommend adding a story.
- camera (always centered on the character can be a little unpleasant at times when it moves too much while jumping or when you can't clearly see what's going on until you rech this point
- more crazy things with the magnetic effect (using the repulsive effect to jump further maybe, for instance)
Good job everyone:)
The soundtrack was superb, the graphics were perfect, and the mechanics were really neat.
Would love to see it fleshed out!
Thanks for submitting your game for me to play on my livestream!
If you’d like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/494940957?t=8h14m37s
Hope you got some valuable feedback on your game and looking forward to seeing you next LD jam if I dont catch you before then! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin