Stuck on a Hyperloop by indigo
First, the weather changed. Then everyone circled Earth on a train with an onboard sauna. You, tailie, have only one chance of survival: sneak onboard Elon Musk's experimental Hyperloop.

Made in Godot. It's my first game in Godot, and it's very compo. Please say nice things in the comments.
The credits don't roll due to a bug, and yes, the game is very short.
Please Note
- Lots of players reported issues with the HTML5 version, so you may want to pick a download instead.
- The original compo version (I left the downloads below) has two minor, but "game-breaking" bugs:
- The credit screen never shows up (instead, you are just stuck forever in the final room).
- You can play the game upside-down because I can't count to PI / 2 (thanks @jmoocow2003 for the bug report!).
- Therefore, you may want to try one of these versions instead:
- Windows: https://uni-bonn.sciebo.de/s/9fbIufcv8vAWs9Z
- Linux: https://uni-bonn.sciebo.de/s/TSyt9dCTn4ol5bd
- The HTML5 version is broken beyond repair, so I won't even fix those bugs there.
Ratings
| Overall | 573th | 2.759⭐ | 56🧑⚖️ |
| Fun | 551th | 2.613⭐ | 55🧑⚖️ |
| Innovation | 599th | 2.396⭐ | 55🧑⚖️ |
| Theme | 581th | 2.613⭐ | 55🧑⚖️ |
| Graphics | 442th | 3.065⭐ | 56🧑⚖️ |
| Audio | 403th | 2.708⭐ | 55🧑⚖️ |
| Humor | 156th | 3.113⭐ | 55🧑⚖️ |
| Mood | 507th | 2.657⭐ | 56🧑⚖️ |
| Given | 54🗳️ | 87🗨️ |
However i took down the police! Good job :smiley:
@idan-rooze Well, yes, and so is the entire game. :) Thanks for trying it out!
Anyway, I enjoyed the game. It was funny, and shooting the final guard by jumping and firing over the wall was amusing.
That was weird, but fun. I quickly figured out that the best way to win in combat was the "peek-a-boo" strategy, since no-one seems to realise you're there if you just jump up on the spot while shooting.
Yep, used same strategy as @john-gabriel
Oh man, I was waiting for Elon Musk at the end, oh well
Also, this :D
> "My Tesla stock go to waste"
https://imgur.com/y2OU48n
Nice first entry, and keep it up!
Unfortunately, it took me most of the weekend until I had figured those things out, but it's certainly something that I will enjoy a lot working with for future jams!
My only suggestion is to add more time to read the dialogs
Cool concept, crazy story, I liked the graphics and animations. The text was a little too fast for me, and the shooting gameplay is very easy once you notice that you can shoot through the barriers ;-)
For the time of a compo impressing models in there, the murmling speech sound is pretty cool.
Good job!