{"author_link":"\/users\/michael-k-im","author_name":"Michael K im","author_uid":"1095591","comments":[{"author_name":"chrisRONIN","author_uid":1146455,"time":"2019-10-08T21:11:51Z","epoch":1570569111,"modified":1570569111,"text":"the pure suspense of this game made each moment intense, not knowing whether any given door would kill me. truly, a commentary on our times,","likes":1,"format":"md"},{"author_name":"Scott Steffes","author_uid":"1081421","time":"2019-10-11T00:19:06Z","epoch":1570753146,"modified":1570753146,"text":"Love the Doggo and how you can fly all around the map, completely uninhibited by the workings of the modern man! Great animation.","likes":1,"format":"md"}],"format":"md","images":["ld45\/167699-8947066d1206b55e5afcc436c725aa26.png"],"links":[{"url":"https:\/\/soundchefkim.itch.io\/ld45-dog-daze","text":"Youtube"},{"url":"https:\/\/soundchefkim.itch.io\/ld45-dog-daze","text":"Youtube"}],"metadata":{"g_key":"57038","g_author":"1095591","g_event":"LD45","g_eventkey":"78","g_subevent":"JAM","g_urlkey":"265906","g_title":"DOG DAZE ","g_status":"PVT1","g_place":"99999","g_commentcount":"2","g_site2_node_id":"167699","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"167699","n_urlkey":"265906","n_parent":"159347","n_path":"\/events\/ludum-dare\/45\/dog-daze","n_slug":"dog-daze","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"95591","n_created":"1570221830","n_modified":"1570520692","n_version":"521701","n_status":"COMMIT"},"node":{"id":167699,"parent":159347,"superparent":9,"author":95591,"type":"item","subtype":"game","subsubtype":"jam","published":"2019-10-07T20:50:01Z","created":"2019-10-04T20:43:50Z","modified":"2019-10-08T07:44:52Z","version":521701,"slug":"dog-daze","name":"DOG DAZE ","body":"Main character Doge is a homeless dog from the dump. And the Dog Mafia in control of the neighborhood is keeping him from finding a home. So he has to bring down the Dog Father to be free to live in this neighborhood without being driven out. The owner returns home during the battle, sees the homeless dogs and decides to keep the homeless dog, much the the DogFather's dismay. He could hurt the other animals, but he just wants to be friends and their neighbor so he's being careful not to.\n\nThe objective is game is to play Doge and go into each room and pick up items needed to bring down the Dog Father, which is located in a bin. There will be other dogs\/cats trying to prevent you from obtaining the items and you must not be caught and can't hurt them. \n\nIf you get caught, you will be re-spawned to the street and try again. \n\nControl instruction: \n\n- WSAD or arrows on keyboard for movement control  \n\n- 'C' for picking up an item when the player gets closer to a bin in the rooms.\n\n- 'Space Bar' for movement boost. \n\n\nCredits: \n\n-Programmers: Arthur Lee, Haru Lee, and Peter Wi\n-Artists: Ashley Hooper, Josef N Patoprsty, and Johnny Oyianakis\n-Composers: Toby Rodrigez and Andrew Conner \n-Audio Designer and Integrator: Michael K Kim \n-World Builder\/Story Writer: HEB \n\nWe ran out of time and could not complete the game. This build briefly shows the concept. \n\n![Screen Shot 2019-10-07 at 2.11.44 PM.png](\/\/\/raw\/765\/71\/z\/279ad.png)\n","meta":{"author":[95591,167517,43331,165941,147494,168971,168975,752],"link-01-tag":[42337],"link-02-tag":[42339],"allow-anonymous-comments":"1","link-01":"https:\/\/soundchefkim.itch.io\/ld45-dog-daze","link-02":"https:\/\/soundchefkim.itch.io\/ld45-dog-daze","cover":"\/\/\/content\/765\/71\/z\/279ab.png"},"path":"\/events\/ludum-dare\/45\/dog-daze","parents":[1,5,9,159347],"love":0,"notes":2,"notes-timestamp":"2019-10-11T00:19:06Z","grade":{"grade-01":2,"grade-02":2,"grade-03":2,"grade-04":2,"grade-05":2,"grade-06":2,"grade-07":2,"grade-08":2},"magic":{"cool":0,"feedback":4,"given":0,"grade":2,"smart":0}},"text":"Main character Doge is a homeless dog from the dump. And the Dog Mafia in control of the neighborhood is keeping him from finding a home. So he has to bring down the Dog Father to be free to live in this neighborhood without being driven out. The owner returns home during the battle, sees the homeless dogs and decides to keep the homeless dog, much the the DogFather's dismay. He could hurt the other animals, but he just wants to be friends and their neighbor so he's being careful not to.\n\nThe objective is game is to play Doge and go into each room and pick up items needed to bring down the Dog Father, which is located in a bin. There will be other dogs\/cats trying to prevent you from obtaining the items and you must not be caught and can't hurt them. \n\nIf you get caught, you will be re-spawned to the street and try again. \n\nControl instruction: \n\n- WSAD or arrows on keyboard for movement control  \n\n- 'C' for picking up an item when the player gets closer to a bin in the rooms.\n\n- 'Space Bar' for movement boost. \n\n\nCredits: \n\n-Programmers: Arthur Lee, Haru Lee, and Peter Wi\n-Artists: Ashley Hooper, Josef N Patoprsty, and Johnny Oyianakis\n-Composers: Toby Rodrigez and Andrew Conner \n-Audio Designer and Integrator: Michael K Kim \n-World Builder\/Story Writer: HEB \n\nWe ran out of time and could not complete the game. This build briefly shows the concept. \n\n![Screen Shot 2019-10-07 at 2.11.44 PM.png](\/\/\/raw\/765\/71\/z\/279ad.png)\n","title":"DOG DAZE "}