Tarvun by Baptiste Guerin

[raw]
made by Baptiste Guerin for Ludum Dare 46 (JAM)

Tarvun is a game made during Ludum Dare 46 with the theme "Keep it alive".

Your Hero will wake up in a strange island with a goat god in front of him. This go explain to him he will die if you didn't help him. With the quest to keep the god alive, you will explore and fight in this little.

We had a lot of fun doing this game, we are quite proud of the results, even if it is not perfect and some work has to be done.

We are pretty satisfied of this final result, and we hope you will enjoy playing it ;) Also, if you have any piece of advice or any question, please, feel free to ask in the comment section ! :)

Instructions before playing: Use Xbox controller or your keyboard Use ZQSD or Arrow to move your player Use E keyboard or A button to interact with object Use Space or B button to use your spear (you will have it during the game)

Baptiste Guérin: Development

Alma Steinfeld and Sarah Gergaud: Graphism

Menu_titre.jpg God.PNG Game.PNG CinematiqueFIn.png

Ratings

Overall 1142th 3.53⭐ 35🧑‍⚖️
Fun 1383th 3.242⭐ 35🧑‍⚖️
Innovation 1404th 3.2⭐ 32🧑‍⚖️
Theme 1431th 3.563⭐ 34🧑‍⚖️
Graphics 949th 3.818⭐ 35🧑‍⚖️
Audio 438th 3.724⭐ 31🧑‍⚖️
Humor 1186th 2.875⭐ 30🧑‍⚖️
Mood 783th 3.633⭐ 32🧑‍⚖️
Given 28🗳️ 42🗨️

Feedback

Gonzako
20. Apr 2020 · 16:10 UTC
Can you make a webgl build?
Rirdeg
20. Apr 2020 · 16:23 UTC
Wow, the whole art direction of this game is beautiful. The setting and story is interesting and it kept me engaged through its play length.
A very enjoyable experience.
Congratulations.
AstroLabe
20. Apr 2020 · 16:25 UTC
That's very interesting, great work!
bereg
20. Apr 2020 · 16:26 UTC
The art and music are perfect. I really like it. The controls are not the best, but overall the game is great! Would be nice if you have an option to skip the dialogue.
Duck Reaction
20. Apr 2020 · 16:31 UTC
Nice work! Music is very cool, I think I would like to have more feedback when I interact
antomatti
20. Apr 2020 · 16:32 UTC
I loved the music and the graphic! Controls should be better especially when you face the enemies. However, it is a great game, good job!
🎤 Baptiste Guerin
20. Apr 2020 · 18:40 UTC
Sorry for the WebGL version I have problem with it :/
Sheinxy
20. Apr 2020 · 21:34 UTC
Well!


The art style is unique, the game controls well and is fun, and it has a small story that I really liked (and there's a goat god, definitely a win for me)

Honnestly, I like it!

![New_Piskel.gif](///raw/045/e/z/2e6df.gif)
irwatts
21. Apr 2020 · 00:07 UTC
Love the art and atmosphere! The character felt a bit sluggish turning though, making combat a bit difficult, and I wished I could skip the dialog after multiple attempts. Overall very cool.
Dreamer
21. Apr 2020 · 02:42 UTC
To be honest, the art style and music of this game are very good, but the game part is very unfriendly. First of all, the operation is very uncomfortable and not smooth. Second, the interaction feedback is also very poor. There is no sound effect and prompt, but the capacity is still a lot.
bredcrumb
21. Apr 2020 · 10:50 UTC
Art style and music are great! The gameplay is a bit rough but otherwise good job :D
damagefilter
21. Apr 2020 · 16:39 UTC
I find the controls very unresponsive. It's hard to get the attacking with the spear right.
But lets not dwell on it.
This is a super nice game in any other respect. I always love me some norse mythology references.
Cool take on the voice of the god as well.
Hjalte
21. Apr 2020 · 18:21 UTC
The setting and story was pretty good, but the twist was kinda obvious, which meant I didn't really care about the missions, that the god sent me on. Also would've really appreciated a skip button, but otherwise great job :).
AdrianKrawczyk
22. Apr 2020 · 09:41 UTC
wonderful graphics
Alyios
22. Apr 2020 · 09:49 UTC
I love the game design great work here <3
Gao Ming
22. Apr 2020 · 10:11 UTC
Good!
Pusheeneiro
22. Apr 2020 · 10:37 UTC
Great art and nice idea.
DocGeraud
22. Apr 2020 · 12:44 UTC
Cool ! J'aime bien l'idée de progression du jeu, et l'ambiance est vraiment sympa.
J'ai juste trouvé ça un poil lent. Surement à cause des textes qui te bloquent et qui défile assez lentement. Mais bien joué
MatheusBorba
23. Apr 2020 · 04:03 UTC
Very nice, great graphics
SAVVU
25. Apr 2020 · 08:50 UTC
Very nice looking graphics! Always love playing games that are placed on an island. Well done and continue working on it!
NurkkaCthulhu
25. Apr 2020 · 20:23 UTC
I wish you could read the texts on your own pace, I read too fast and found myself trying to click to the next dialogue... a lot. But otherwise well done! I liked the look and feel of the game :)
Alexascher
25. Apr 2020 · 22:01 UTC
I really like art and music. Like mentioned above, controls and non-skipable dialogs make game slightly uncomfortable. But it's OK, good job!
730
26. Apr 2020 · 22:35 UTC
Graphics are very good, and the music is nice as well, though the game itself seems like just an excuse for some story you wanted to tell. The combat controls are very frustrating. The dialogue not being able to be "clicked through" also makes it pretty irritating.
The English also has several typos and other awkward mistakes.
AcidmanRPGz
27. Apr 2020 · 03:34 UTC
It was cool, but you can feel the fact that it is a game jam. Maybe use getaxisraw for movement? The music was cool, and the graphics were nice and simple.
Virimine
27. Apr 2020 · 13:50 UTC
Nice game! My only notice is that the text takes too long to read especially compared to the action.. It feels more like an interactive narration rather than a game..
Also, from the second time you visit the God.. he starts looking creepy which kinda spoils the ending as you expect him to turn against you.. It might have needed a bit more build up visually to keep the plot twist... Good job!