December 20XX by verrazano
Apocalyptic camping

Escaping into the forest to avoid the apocalypse you and your companion, hearth bot head deep into the woods.
Controls: WASD/Arrows Keys/Joystick - To Move E/Controller A or B - To Interact
more prompts in game
Keep hearth bot going by feeding it fuel from the branches and logs of trees.
Note: When launching the game in browser it may take up to a minute. There are also Windows/Mac Downloads on the Itch.io page if you prefer that.
| Youtube | https://verrazano.itch.io/december-20xx |
| Youtube | https://github.com/Harrison-Miller/December20XX |
| Original URL | https://ldjam.com/events/ludum-dare/46/december-20xx |
Ratings
| Overall | 201th | 3.792⭐ | 26🧑⚖️ |
| Fun | 436th | 3.396⭐ | 26🧑⚖️ |
| Innovation | 553th | 3.25⭐ | 26🧑⚖️ |
| Theme | 407th | 3.792⭐ | 26🧑⚖️ |
| Graphics | 76th | 4.208⭐ | 26🧑⚖️ |
| Audio | 636th | 2.813⭐ | 26🧑⚖️ |
| Humor | 427th | 2.952⭐ | 23🧑⚖️ |
| Mood | 125th | 3.783⭐ | 25🧑⚖️ |
| Given | 20🗳️ | 23🗨️ |
I really like your game!
Enemies are not really threatening and challenging, but that is not something easy to do with such timing.
Only one thing that I didn't like: the pickup sound. We have to pickup wood very often, and the sound is too loud and 'rude'. Something smoother would have been perfect!
Good job on your game! :)
You achieved to polish it quite well, that's good to see :)
The game loop is quite quickly repetitive, but the small exotic gameplay phases like the lake and even the super simple Ice bloc breaking do a good job in breaking a little the repetivity.
Good job there!
I was missing something to be really pulled in but in overall I had a feeling that there is some mystery going on so the narative was actualy good.
About the firebot. It would be nice to have a visualisation of how much power does he have so I could predict how much wood does he need. :)
Thank you for the sharing, i did enjoy my time with your game.
The player also looks shakey when you move, which is a bit annoying.