DR U's Magic Medicine by Adam Clayden
Platforms: Browser or Windows download
Controls: Hold the space bar to inject patients (but goes on cooldown) Click on the pimples to slowly pop them If you kill 3 patients it's gameover!
Dear Dr. U.,
Please find enclosed your very own stock of our new medication! Scientifically proven to always keep your patients alive. We are certain that you will be very happy with this purchase, simply inject when you feel like the patient is dying, and that's it!
Unfortunately, we have heard cases of people getting pimples from our medication, but we have yet to see this. If your patients experience symptoms, kindly pop them!
Yours Sincerely, Wonder Labs Inc.
Dr U's Magic Medicine is a clicking game where you must inject patients with life saving medicine, but with the unpleasant side effect of pimples! Pop all the pimples and keep your patient alive. Gain research funds to enhance your life saving serum and save the world! Or kill off your patients.. whichever comes first.

Gameplay Video: https://youtu.be/iNYFv79Uw8Q
Ratings
| Overall | 869th | 3⭐ | 51🧑⚖️ |
| Fun | 728th | 3.031⭐ | 51🧑⚖️ |
| Innovation | 689th | 3.092⭐ | 51🧑⚖️ |
| Theme | 882th | 3.173⭐ | 51🧑⚖️ |
| Graphics | 903th | 2.755⭐ | 51🧑⚖️ |
| Audio | 369th | 3.292⭐ | 50🧑⚖️ |
| Humor | 101th | 3.735⭐ | 51🧑⚖️ |
| Mood | 835th | 2.772⭐ | 48🧑⚖️ |
| Given | 64🗳️ | 73🗨️ |
@lex that's right the game is endless (until 3 patients die). However, you are completely right, the game's difficulty does need adjusting
. . . 10/10 :grin:
@joemag Thanks for the feedback! I agree, I think I need to make something appear when it goes off cooldown. The stats need a complete rebalance to be honest so I'll also figure out a way to make it more clear too. Glad you enjoyed it!
Totally didn't expect voice acting, that was a nice touch.
Simple, but very fun!
I'm part of the majority! It's a nice simple game, childishly disgusting premise with a doctor with a great bedside manner.
@mcreamer6 Thanks for the feedback! I agree, definitely needs some more visual feedback. I'll make a note of this!
The background music becomes repetitive easily.
You could improve the game by setting a map for the area that pimples could spawn on. You would avoid pimples on the hair :)
Good job, fun game :)
@robert-li @bearding8 thanks for the feedback! I agree that the animations need at least a skip button or something. As for the pimple spawning, I did create a circle for them to spawn in but my maths must have been a little off, because sometimes they even spawn midair! Will have to tweak this
If you’d like to rewatch the playthrough, you can find it here:
https://www.twitch.tv/videos/615928274?t=5h02m32s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin
However, the gameplay gets boring after a while. The difficulty doesn't go up with upgrades and it starts just feeling like a chore with no really challenge to the gameplay. Some balancing would be most beneficial here.
Also, the pimples appear just about everywhere - on the teeth and on the heir as well. Also, completely outside the character, just floating in the air. Those are some powerful pimples!

Keep up the great work!
1 - Mecânicas, Aprendizado e Fluxo:
A proposta ficou divertida, não matar pacientes enquanto cuida do tratamento deles (pele etc).
Tudo isso fica mais interessante com a pontuação após o estágio e com as possibilidades administrativas entre as sessões.
Eu diria que o texto inicial ter tempo para passar sozinho foi uma escolha ruim, seria melhor se houvesse um indicativo de apertar botão (não deu tempo de ler).
Não há muito feedback sobre como se livrar das espinhas, creio que um pouco mais de retorno visual quando clica em uma espinha seria uma boa. Ao exemplo de ter uma barra circular sobre o progresso de remover.
Também não entendi totalmente quanto tempo demora até poder aplicar outra dose; talvez mais feedback sobre isso poderia ser bacana.
Ficou muito bom ficar mostrando quando vai se conseguindo mais pontos. Isso ficou bastante divertido.
Aprender a jogar tem esses prós e contras. Ter apenas espaço e mouse como entradas ajudou bastante.
Eu aceleraria um pouco o tempo de pontuação após cada estágio, ou permitiria que fosse acelerado ao apertar algum botão.
O fluxo de jogo pareceu algo bem feito. Eu me senti desafiado (cheguei a perder e a ganhar, então me segurou nisso).
2 - Gráficos, Áudio e Narrativa:
Os gráficos são bem simples e servem ao propósito de passar a ideia do jogo (com exceção da falta de feedbacks em alguns pontos já citados).
Sugeriria o polimento da arte do ponto de vista da fonte utilizada em caso de continuidade do projeto. Talvez com efeitos de contorno nos caracteres.
O áudio ficou repetitivo em termos de trilha sonora. E engraçado em termos das falas do médico (hahahah).
3 - Cultura:
Fala sobre problemas de pele, doutores malucos, desafio de clicar rapidamente (e outras mecânicas adjacentes).
Creio que seja um jogo descontraído que reúne tais referências, que pode fazer pessoas rirem. :)
4 - Monetização:
Creio que (com os devidos polimentos e extensões) o jogo possa ser vendido a baixo custo em stores como itch.io ou similares.
1 - Mechanics, Learning and Flow:
The proposal was fun, not to kill patients while taking care of their treatment (skin, etc.).
All of this is more interesting with the punctuation after the internship and with the administrative possibilities between sessions.
I would say that the initial text having time to spend alone was a bad choice, it would be better if there was an indication of pressing the button (there was no time to read).
There is not much feedback on how to get rid of pimples, I think a little more visual feedback when clicking on a pimple would be a good thing. To the example of having a circular bar on the progress of removing.
I also didn't fully understand how long it takes before I can apply another dose; maybe more feedback on that could be nice.
It was very good to be showing when you get more points. This was really fun.
Learning to play has these pros and cons. Just having space and a mouse as inputs helped a lot.
I would speed up the scoring time a little after each stage, or allow it to be accelerated by pressing a button.
The game flow felt like it was done well. I felt challenged (I got to lose and win, so I held on to that).
2 - Graphics, Audio and Narrative:
The graphics are very simple and serve the purpose of giving the idea of the game (with the exception of the lack of feedbacks in some points already mentioned).
I would suggest polishing the art from the point of view of the source used in case of project continuity. Perhaps with contour effects on the characters.
The audio was repetitive in terms of the soundtrack. It's funny in terms of the doctor's lines (hahahah).
3 - Culture:
It talks about skin problems, crazy doctors, a challenge to click quickly (and other adjacent mechanics).
I believe it is a relaxed game that brings together such references, which can make people laugh. :)
4 - Monetization:
I believe that (with the necessary polishes and extensions) the game can be sold at low cost in stores like itch.io or similar.
@fabula-rasa Thanks for your feedback! I agree completely. I feel if I had submitted this as a Jam game I could have spent half a day balancing the late game. It's definitely something I'll fix and polish up post jam
@gustavo-christino Thanks for the feedback, it was very detailed! The pimples have a slight jitter when you click them to show they're interactable, but this quickly goes away once you purchase more pimple popping power. So I'll need to think about how best to give more visual feedback. A bar could be an option, or even a colour change with some squirting effects? As for the art, I can't draw very well at all :D but I'll take the feedback and see what i can do!